My boilerplate for creating new web projects with Gulp.js. Forked from Todd Motto's GulpOSS with some additions from Mark Goodyear and Big Bite Creative and various tutorials around the web.
- Lints, concatenates, and optimizes JavaScript files.
- Compiles Sass files and automatically adds vendor prefixes.
- Exports both minified and expanded JavaScript and CSS files with header info.
- Optimizes SVGs.
- Generates SVG sprites.
- Generates documentation.
- Cleans up file directories.
- Includes a
.travis.yml
file for continuous integration with TravisCI.
Make sure these are installed first.
- In bash/terminal/command line,
cd
into your project directory. - Run
npm install
to install required files. - When it's done installing, run one of the task runners to get going:
gulp
manually compiles files.gulp watch
automatically compiles files and applies changes using LiveReload.
Add your files to the appropriate src
subdirectories. Gulp will process and and compile them into dist
.
- Content in subdirectories under the
js
folder will be concatenated. For example, files injs/detects
will compile intodetects.js
. Files directly underjs
will compile individually. - Files in the
img
directory will be copied as-is into thedist/img
directory. - SVG files placed in the
src/svg
directory will be optimized and compiled into thedist/svg
directory. SVG files placed in a subdirectory ofsrc/svg
will be compiled into a single SVG sprite named after the subdirectory. - Files placed in the
static
directory will be copied as-in into thedist
directory.
gulp-boilerplate/
|—— dist/
| |—— css/
| | |—— myplugin.css
| | |—— myplugin.min.css
| |—— img/
| | |—— # image files
| |—— js/
| | |—— classList.js
| | |—— classList.min.js
| | |—— myplugin.js
| | |—— myplugin.min.js
| |—— svg/
| | |—— icons.svg
| |—— # static assets
|—— docs/
| |—— assets/
| |—— dist/
| |—— index.html
| |—— # other docs
|—— src/
| |—— docs/
| | |—— _templates/
| | | |—— _header.html
| | | |—— _footer.html
| | |—— assets/
| | | |—— # doc-specific assets
| | |—— index.html
| | |—— # other docs
| |—— img/
| | |—— # image files
| |—— js/
| | |—— classList.js
| | |—— myplugin.js
| |—— sass/
| | |—— _config.scss
| | |—— _mixins.scss
| | |—— components/
| | | |—— myplugin.scss
| |—— img/
| | |—— # static files and folders
| |—— static/
| | |—— # static files
| |—— svg/
| | |—— # svgs
|—— .travis.yml
|—— gulfile.js
|—— package.json
|—— README.md
Sass files are located in src
> sass
. Gulp generates minified and unminified CSS files. It also includes autoprefixer, which adds vendor prefixes for you if required by the last two versions of a browser.
JavaScript files are located in the src
> js
directory.
Files placed directly in the js
folder will compile directly to dist
> js
as both minified and unminified files. Files placed in subdirectories will also be concatenated into a single file. For example, files in js/detects
will compile into detects.js
. Files directly under js
will compile individually.
Image files placed in the src
> img
directory will be copied as-is into the dist
> img
directory. While you can add image optimization processes to Gulp, I find that tools like ImageOptim and b64.io do a better job.
Files and folders placed in the src
> static
directory will be copied as-is into the dist
directory.
SVG files placed in the src/svg
directory will be optimized with SVGO and compiled into dist/svg
as-is.
SVG files placed in subdirectories of src/svg
will be ocmpiled into a single SVG sprite named after the parent directory. For example, files in src/svg/icons
would compile into a single icons.svg
file.
Add HTML or markdown (.md
or .markdown
) files to your docs
folder in src
.
The _templates
directory in src
contains the _header.html
and _footer.html
templates. These are automatically added to the beginning and end of each documentation page. You can also add your own templates to the _templates
directory. Include template files in your docs by writing @@include('path-to-file')
on its own line in your markup (or markdown).
Files placed in the assets
directory will be moved over as-is to the docs
directory. The boilerplate will also add a copy of your dist
files so you can use them in your documentation.
Open up package.json
to change the name, version, URL and other data about the project.
Inside gulpfile.js
, banner.full
is the expanded header, while banner.min
is included with minified content.
Inside gulpfile.js
you'll see a variable named paths
. Adjust the paths to suit your workflow.
var paths = {
input: 'src/**/*',
output: 'dist/',
scripts: {
input: 'src/js/*',
output: 'dist/js/'
},
styles: {
input: 'src/sass/**/*.{scss,sass}',
output: 'dist/css/'
},
svgs: {
input: 'src/svg/*',
output: 'dist/svg/'
},
images: {
input: 'src/img/*',
output: 'dist/img/'
},
static: {
input: 'src/static/*',
output: 'dist/'
},
docs: {
input: 'src/docs/*.{html,md,markdown}',
output: 'docs/',
templates: 'src/docs/_templates/',
assets: 'src/docs/assets/**'
}
};
This boilerplate includes a configuration file for Travis CI, a continuous integration service for GitHub.
If you sign-up and activate it for your repository, Travis CI will run your build and execute any processes to make sure everything is working as expected. This is particularly useful when working with a team or managing open source projects with multiple contributors.
The .travis.yml
file is pre-configured for the boilerplate's build system. Even if you add files or update the Gulp tasks, you shouldn't need to change anything for it to work.
This boilerplate also works with Codeship.io.
After you have signed up and connected your repository you will be given options for configuring your tests. In the dropdown labeled Select your technology to prepopulate basic commands
choose node.js.
This will cause codeship to run npm install prior to running your tests.
Then in the Configure Test Pipelines
box replace grunt test
with gulp test.
Save your settings and make
a commit to your repository. Codeship should then build and test your repository successfully.
Please review the contributing guidelines.
The code is available under the MIT License.