Stars
Simplify input related operations such as gesture detection, input mapping and clicking/dragging game objects
Defold Rendy provides a versatile camera suite and render pipeline in a Defold game engine project.
Tutorials of game design concepts and feature implementations in Defold game engine projects.
A small kit of scripts and shaders for card games made with Defold.
A toolkit to design a level in TrenchBroom and export it to Defold
Defold is a completely free to use game engine for development of desktop, mobile and web games.
Odin-lang bindings for the Playdate SDK, a handheld game system.
C99, header-only framework for games and multimedia applications
An Odin + Raylib game template with Hot Reloading pre-setup
Handler for Aseprite's .ase/.aseprite, .aseprite-extension & extended .gpl files writen in Odin.
A collection of awesome Odin libraries, bindings, software and resources 🧙♂️
Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html
My collection of raylib code examples - For learning the C language with 2D and 3D games.
Bindings for flecs (ECS) in the Odin programming language
Easy to use F#-like ~discriminated~ unions for Unity with exhaustive compile time matching