Use this script to unpack .png sprites from the sprite atlas (providing a .plist or .json data file and a .png file) packed by TexturePacker.
Also suport packed by Coco Studio
$ python unpacker.py <filename> [<format>]
- Filename of the sprite atlas image and data file without extensions.
optional Data file format.If omitted plist format is assumed.
- plist : Plist file packed by TexturePacker, default
- json : Json file packed byTexturePacker
- cocos : Plist file packed by Coco Studio
We have a pair of sprite atlas files named Sprite.plist and Sprite.png packed by TexturePacker. Put them in the same folder as the unpacker.py script and run one of the following commands:
python unpacker.py Sprite
or
python unpacker.py Sprite plist
Script will generate a folder named Sprite containing all the sprites from the sprite atlas.
If you have Sprite.json data file instead of the Sprite.plist one run the following command:
python unpacker.py Sprite json
Result will be the same.
If you have Sprite.plist data file, it is defferent from the plist which packed by Coco Studio and run the following command:
python unpacker.py Sprite cocos
Result will be the same.