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DHooks 2

A SourceMod extension to hook any game function from within a SourcePawn plugin. This fork adds support to dynamically detour any functions instead of only virtual functions.

DHooks is now included in SourceMod 1.11.6820. This repository is archived and discontinued.

Check out the release post for details on how to use this in a plugin.

Installation

  1. Grab the latest release package.
  2. Extract the package and upload it to your gameserver.
  3. ???
  4. Profit.

Build instructions

To build the extension yourself, run the following commands in a shell. To build on Windows, you have to have Visual Studio 2015+ installed. The dependency setup part is identical to the building instructions of SourceMod itself.

# On e.g. Debian 10
sudo apt install build-essential clang gcc-multilib g++-multilib git python3 python3-pip
cd somefolderforbuildenvironment

git clone --recursive https://github.com/alliedmodders/sourcemod.git
# We don't use any HL2SDKs, so limit the download to 1 SDK.
sourcemod/tools/checkout-deps.sh -s csgo
cd sourcemod
# Switch to SourceMod 1.10
git checkout --recurse-submodules 1.10-dev
cd ..

git clone https://github.com/peace-maker/DHooks2
cd DHooks2
mkdir build
cd build
CC=clang CXX=clang++ python ../configure.py --enable-optimize
ambuild

The extension archive structure will be in the build/package folder.

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Dynamic detouring support for the DHooks 2 SourceMod extension

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  • C++ 75.8%
  • SourcePawn 15.6%
  • Python 3.9%
  • C 3.1%
  • Perl 1.6%