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Death Run

Game created for GameDev GameJam 2022.

Art Instructions

Because I cannot distribute some of the free art in the project there's a need to do some steps so you can build the project.

Skybox: Get AllSky asset.

  • Open 3DRunner scene, in Lightning window set the environment Skybox material to Epic_BlueSunset Equirect (inside Art/Materials).
  • Open 2DRunner scene, in Lightning window set the environment Skybox material to Deep Dusk Equirect (inside Art/Materials).

Art Credits

I didn't create any of the art used in the game. All was possible because of the kind people listed below (in no particular order):

Quaternius: I used models from Animated Monster Pack, Cute Animated Monsters Pack, Modular Dungeons Pack, Ultimate Modular Men Pack, Ultimate Modular Woman Pack, Cars Pack. I also use some ui textures from UI Pack.

Richard Whitelock: Skybox Deep Dusck and Epic BlueSunset from Unity Store Asset AllSkyFree.

ambientCG.com: Contains assets from ambientCG, licensed under CC0 1.0 Universal.

Sounds

All sounds are from freesound.

Fonts

All from 1001freefonts.

  • 28 Days Later - Film Himmel - Jens R. Ziehn
  • Daniel Davis - Font Kong
  • Death Blood - Iconian Fonts

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Death Run game for GameDev 2022 GameJam

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