Stars
Human motion trajectory based on the minimum jerk principle and OpenSim model for the human upper limb
Cortex Plugin Brain-computer Interface integration for Minecraft with Cortex API
Phoneme-to-speech alignment toolkit based on liblrhsmm
Retro PS1 Post Processing for Unreal Engine 4.
🐍💯pySBD (Python Sentence Boundary Disambiguation) is a rule-based sentence boundary detection that works out-of-the-box.
Dynamic html layout engine for paged-media written by Typescript
Learning Time-Critical Responses for Interactive Character Control
Flexible Python configuration system. The last one you will ever need.
A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]
Automatic motion generator from existing amc and asf files or bvh file
Official repository for the paper Crossmodal clustered contrastive learning: Grounding of spoken language to gesture
Proposes neural networks that can generate animation of virtual characters for different actions.
A notebook showcasing how to use mediapipe holistic for body tracking.
Model of nonverbal behavior for socio-emotional virtual characters
Demo for the "Talking Head Anime from a Single Image."
Small ruby server that hosts an application which allows you to attach phoneme data to wav files
The official implementation for ICMI 2020 Best Paper Award "Gesticulator: A framework for semantically-aware speech-driven gesture generation"
Deepdrive Unreal project and Python bindings
Repository of the Leaderboard Tutorial done in Slate.