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Starred repositories
A cross-platform OpenXR capabilities explorer and runtime switcher with a CLI and GUI.
DarknessFX Collection of Unreal Engine Materials
A deeply-integrated C++20 coroutine plugin for Unreal Engine 5.
Blender addon for working more precisely with vertex colours.
Collection of validators that are useful for all projects.
This Unreal sample demonstrates how to implement hand gesture recognition. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
A simple, easy to use PowerShell script to remove pre-installed apps from Windows, disable telemetry, remove Bing from Windows search as well as perform various other changes to declutter and impro…
Pivot Painter is a Blender addon to create a 3d model, that will use the Pivot Painter Tool's shaders in Unreal Engine 4
Plugin that adds a Subsystem Browser panel for Unreal Engine Editor to explore running subsystems and edit their properties.
A UE4/5 plugin designed to help easily make UMG menus navigated by mouse, keyboard and gamepad
Blender 3D scripts for storing vertex data for use in a vertex shader.
Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
This is an online course where you can learn and master the skill of low-level performance analysis and tuning.
Installs the latest UMU/GE-Proton and Non Steam Launchers under 1 Proton prefix folder and adds them to your steam library. Installs... Battle.net, Epic Games, Ubisoft, GOG, EA App, Amazon Games, i…
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this p…
Docker container for managing Nginx proxy hosts with a simple, powerful interface
A Compendium Information Guide for UMG and Slate in Unreal Engine.
DreamUV - 3D viewport UV editing tools for Blender
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
An implementation of the OpenXR standard for Virtual Desktop
Blender 3D scripts for storing vertex data for use in a vertex shader.
This repository is designed to help developers learn how to get started with Unreal Engine and C++.