Starred repositories
This is a lootfilter for the game "Path of Exile 2". It adds colors, sounds, map icons, beams to highlight remarkable gear and inform the user
This is a lootfilter for the game "Path of Exile". It hides low value items, uses a markup-scheme and sounds to highlight expensive gear and is based on economy data mining.
An IL Post-processor to make "readonly" structs serializable.
Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.
Source Generator and .NET 8 UnsafeAccessor based high-performance strongly-typed private accessor for unit testing and runtime.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
AutoGPT is the vision of accessible AI for everyone, to use and to build on. Our mission is to provide the tools, so that you can focus on what matters.
12 weeks, 26 lessons, 52 quizzes, classic Machine Learning for all
Duelyst is a digital collectible card game and turn-based strategy hybrid, developed by Counterplay Games.
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
A library to provide pooling for .NET MemoryStream objects to improve application performance.
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.
A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
Unity Performance Tuning knowledge book
High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.
Readme and Website for Needle Mirror. Open an issue here for feature requests or issues
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