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Javascript Tile Based RPG

The goal of this project is to create an Infinite Randomish Universe within which the player explores, quests, fights, loots, equips, levels and more.

Server Side Javascript


The server uses Node.js to process requests. Currently the application is setup for Windows using IISNode. It has not been tested in any other environment.

All Client/Server interactions are processed through index.njs which is just a stub file that redirects flow into /server/rpgApp.njs

All Server-side-only javascript files use the extension .njs

Windows IIS Notes:

  • Set the Default Document to index.njs
  • Set the iisnode Handler Mapping to index.njs
  • Ensure the CustomErrorModule is removed from the websites modules. Otherwise when the Node.js responds with an 4xx,5xx header IISNode forwards that through IIS which then applies a custom error notification which overwrites the Node.js response body

Client Side / Common Javascript


All Client/Common javascript files use normal .js extension.

Project Development


Current development is being done using Netbeans

3rd Party Javascript


Dontations


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Tile based Role Playing Game

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