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Insights: ppy/osu
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1 Release published by 1 person
-
2025.118.0
published
Jan 19, 2025
32 Pull requests merged by 16 people
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Fix osu!catch "buzz slider" SR abuse
#31126 merged
Jan 18, 2025 -
Penalise the reading difficulty of high velocity notes using "note density"
#31512 merged
Jan 18, 2025 -
Move error function from osu.Game.Utils to osu.Game.Rulesets.Difficulty.Utils
#31520 merged
Jan 17, 2025 -
Add curvature to new carousel implementation
#31542 merged
Jan 17, 2025 -
osu!taiko further considerations for rhythm
#31339 merged
Jan 17, 2025 -
Remove
Status
andActivity
bindables fromAPIUser
#31513 merged
Jan 17, 2025 -
Refactor absolute scrolling at song select
#31535 merged
Jan 17, 2025 -
Fix gameplay offset adjustment limits not being enforced
#31533 merged
Jan 17, 2025 -
Implement spectator list display
#31526 merged
Jan 17, 2025 -
osu!taiko star rating and performance points rebalance
#31338 merged
Jan 16, 2025 -
Bump NVika tool to 4.0.0
#31534 merged
Jan 16, 2025 -
Add basic framework for carousel displays (aka
BeatmapCarouselV2
)#31471 merged
Jan 16, 2025 -
osu!taiko stamina balancing
#31337 merged
Jan 16, 2025 -
Fix spinners not increasing cumulative strain time in flashlight diffcalc
#31525 merged
Jan 16, 2025 -
Add support for
CursorTrailRotate
skin command#31519 merged
Jan 16, 2025 -
Typo fix
#31531 merged
Jan 16, 2025 -
Mono
Nerf to theReading
skill in osu!taiko#31510 merged
Jan 15, 2025 -
Fix stutter on intensive storyboards when entering break time with 100% background dim
#31506 merged
Jan 15, 2025 -
Apply beatmap offset to all difficulties only if they have the same audio
#31523 merged
Jan 15, 2025 -
Fix performance degradation while trying to place object with a new combo in the editor.
#31446 merged
Jan 15, 2025 -
Remove lower cap on taiko deviation without misses
#31499 merged
Jan 14, 2025 -
Remove problematic total deviation scaling, rebalance aim
#31515 merged
Jan 14, 2025 -
Fix replays not correctly pre-importing beatmap when arriving from a cold start
#31508 merged
Jan 14, 2025 -
Use total deviation to scale accuracy on aim, general aim buff
#31498 merged
Jan 14, 2025 -
Add combo colour override control to editor
#31473 merged
Jan 14, 2025 -
Ensure API starts up with
LocalUser
in correct state#31507 merged
Jan 14, 2025 -
Fix nullref when opening files or URIs on startup on Android
#31492 merged
Jan 14, 2025 -
Make the score background yellow for friends on the leaderboard
#31240 merged
Jan 14, 2025 -
Add notifications for when friends go online or offline
#31444 merged
Jan 14, 2025 -
Specify type of text input in most
TextBox
usages#30495 merged
Jan 14, 2025 -
Update game
ScrollContainer
usage in line with framework changes#31474 merged
Jan 14, 2025 -
Fix initial skin state being stored wrong to undo history
#30060 merged
Jan 13, 2025
14 Pull requests opened by 9 people
-
Use decibel scaling for volume control
#31493 opened
Jan 13, 2025 -
Taiko length bonus fix by calculating consistency for each skill
#31494 opened
Jan 13, 2025 -
Refetch local metadata cache if corruption is detected
#31509 opened
Jan 14, 2025 -
Nerf doubletappable aim patterns
#31518 opened
Jan 14, 2025 -
Display up-to-date online status in user panels
#31524 opened
Jan 15, 2025 -
Show spectating users during gameplay
#31527 opened
Jan 15, 2025 -
Make wide angle check in wiggle bonus more lenient
#31530 opened
Jan 15, 2025 -
Seek in replay scaled by replay speed
#31539 opened
Jan 16, 2025 -
Add completion marker to daily challenge profile counter
#31543 opened
Jan 17, 2025 -
Improve convert considerations in osu!taiko
#31546 opened
Jan 17, 2025 -
Add precise movement tool to osu! editor
#31547 opened
Jan 17, 2025 -
add warning text on team acronym conflict
#31553 opened
Jan 18, 2025 -
Rebalance stamina length bonus in osu!taiko
#31556 opened
Jan 18, 2025 -
Remove redundant angle check
#31566 opened
Jan 19, 2025
18 Issues closed by 4 people
-
Friends are highlighted with yellow indicator in the friends tab
#31567 closed
Jan 19, 2025 -
Decimal point in beatmap statistics are ignored when loading a map in the editor
#31563 closed
Jan 19, 2025 -
Replay showing bugged/wrong score/judgements
#31536 closed
Jan 17, 2025 -
Text issues.
#31537 closed
Jan 17, 2025 -
"CursorTrailRotate" does not work even if enabled in skin.ini
#31482 closed
Jan 16, 2025 -
Linux, turning off the only monitor causes crash
#31529 closed
Jan 16, 2025 -
Missing sound effects
#14082 closed
Jan 15, 2025 -
Beatmap offset setting is applied to all difficulties even when they may have different audio/mp3 files
#24558 closed
Jan 15, 2025 -
Moving cursor in editor with slider tool + new combo selected causes huge performance drops
#31428 closed
Jan 15, 2025 -
Replay import doesn't trigger beatmap download if done at game startup
#31489 closed
Jan 14, 2025 -
Add combo colour override control to editor
#25608 closed
Jan 14, 2025 -
Lazer on android doesnt detect any file opened with "Share/Open with"
#28790 closed
Jan 14, 2025 -
Weird behaviour in login box with apple on-screen keyboard
#24041 closed
Jan 14, 2025 -
Non SS Scores submit with perfect mod on.
#31503 closed
Jan 14, 2025 -
Beatmap options overlay interacts weirdly with search text box
#31495 closed
Jan 14, 2025 -
Undoing edit skin will mess up the Skin Overlay
#29429 closed
Jan 13, 2025 -
Aproach circle lags on start of map
#31497 closed
Jan 13, 2025 -
Can't change volume in multiplayer with alt + mouse scroll
#31487 closed
Jan 13, 2025
14 Issues opened by 12 people
-
Mismatching between mapper name and user overlay in difficulty detail.
#31571 opened
Jan 19, 2025 -
Unplayable with apple pencil on ipad
#31570 opened
Jan 19, 2025 -
Import files not working on iOS
#31569 opened
Jan 19, 2025 -
Editor text boxes completely broken
#31568 opened
Jan 19, 2025 -
Random button is broken (m2)
#31564 opened
Jan 19, 2025 -
Lazer cannot process hitsounds from circles that do not belong to a timing point
#31562 opened
Jan 18, 2025 -
Song Select search box looses focus after interacting with difficulty range slider
#31559 opened
Jan 18, 2025 -
Certain beatmaps unable to update/download properly
#31551 opened
Jan 18, 2025 -
Editor: Taiko playfield timeline miss-aligned by a few pixels
#31548 opened
Jan 17, 2025 -
~/`key can't bind to ANY shortcuts but can be type into textboxs
#31545 opened
Jan 17, 2025 -
shift+f2 doesn't work correctly when switching songs due to search results
#31516 opened
Jan 14, 2025
26 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
Add TappingFactor and use it to nerf HD bonus on speed pp
#31478 commented on
Jan 17, 2025 • 6 new comments -
Refactor to command pattern for hit object change handling
#30314 commented on
Jan 15, 2025 • 4 new comments -
Std length bonus fix by calculating consistency for each skill
#31483 commented on
Jan 19, 2025 • 2 new comments -
Add ability to download beatmaps from context menu of beatmap cards
#31468 commented on
Jan 15, 2025 • 2 new comments -
Improve osu!mania playability on mobile devices
#31368 commented on
Jan 19, 2025 • 2 new comments -
Use proportion of difficult sliders to better estimate sliderbreaks on classic accuracy scores
#31234 commented on
Jan 17, 2025 • 2 new comments -
Add a toggle for `Perfect` (osu!mania) requiring PERFECT judgements only
#30587 commented on
Jan 17, 2025 • 2 new comments -
Flashlight difficulty rework
#28278 commented on
Jan 15, 2025 • 1 new comment -
Enable sentry caching to avoid sentry writing outside of game directory
#31417 commented on
Jan 15, 2025 • 0 new comments -
Remove wide/wiggle angle bonus rhythm requirements
#31409 commented on
Jan 17, 2025 • 0 new comments -
Add support for "freestyle" in multiplayer
#31260 commented on
Jan 17, 2025 • 0 new comments -
Implement probability-based aim SR calculation for osu!standard to better assess length and miss penalty
#30934 commented on
Jan 18, 2025 • 0 new comments -
Statistical accuracy pp and speed scaling formulas
#15091 commented on
Jan 16, 2025 • 0 new comments -
Beatmaps with video cause segfaults with Vulkan renderer
#23056 commented on
Jan 19, 2025 • 0 new comments -
Song stops playing after scrolling to start of timeline in editor
#29095 commented on
Jan 18, 2025 • 0 new comments -
Friends' online status doesn't update ever
#13604 commented on
Jan 17, 2025 • 0 new comments -
android. keyboard bugs
#31391 commented on
Jan 17, 2025 • 0 new comments -
Changing gameplay skin does not update when paused
#7285 commented on
Jan 17, 2025 • 0 new comments -
Game does not use system configured proxy in all cases
#25008 commented on
Jan 15, 2025 • 0 new comments -
Local player should be able to see when users are spectating them (and how many)
#22087 commented on
Jan 15, 2025 • 0 new comments -
Wrong visual hit result skin element
#31476 commented on
Jan 14, 2025 • 0 new comments -
distance snap cannot snap to small distances when slider velocity multiplier is low
#30465 commented on
Jan 14, 2025 • 0 new comments -
Changing the track queue does not affect the sequence
#28968 commented on
Jan 14, 2025 • 0 new comments -
Ability to use any difficulty in multiplayer
#5578 commented on
Jan 14, 2025 • 0 new comments -
Gameplay may skip/stutter briefly at the start of beatmap when lead-in time is used
#22488 commented on
Jan 13, 2025 • 0 new comments -
2B or Special Maps Slider/Hitcircle Issue
#5539 commented on
Jan 12, 2025 • 0 new comments