programbook
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LuaBridge
LuaBridge PublicForked from vinniefalco/LuaBridge
A lightweight, dependency-free library for binding Lua to C++
C++
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recastnavigation
recastnavigation PublicForked from recastnavigation/recastnavigation
Navigation-mesh Toolset for Games
C++
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UE4Webcamera
UE4Webcamera PublicForked from Temaran/UE4Webcamera
Adds support for web cameras in Unreal Engine 4
C++
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UE4ShaderPluginDemo
UE4ShaderPluginDemo PublicForked from Temaran/UnrealEngineShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
C++
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OpenLayers3Primer
OpenLayers3Primer PublicForked from anzhihun/OpenLayers3Primer
It is a OpenLayers 3 book for beginners
JavaScript
Repositories
- pbrt-v3 Public Forked from mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
programbook/pbrt-v3’s past year of commit activity - OpenLayers3Primer Public Forked from anzhihun/OpenLayers3Primer
It is a OpenLayers 3 book for beginners
programbook/OpenLayers3Primer’s past year of commit activity - recastnavigation Public Forked from recastnavigation/recastnavigation
Navigation-mesh Toolset for Games
programbook/recastnavigation’s past year of commit activity - UE4ShaderPluginDemo Public Forked from Temaran/UnrealEngineShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
programbook/UE4ShaderPluginDemo’s past year of commit activity - LuaBridge Public Forked from vinniefalco/LuaBridge
A lightweight, dependency-free library for binding Lua to C++
programbook/LuaBridge’s past year of commit activity - UE4Webcamera Public Forked from Temaran/UE4Webcamera
Adds support for web cameras in Unreal Engine 4
programbook/UE4Webcamera’s past year of commit activity
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