Version 0.2.1 by Dokimi
For Minetest 5.3
Exile should be in games folder like so:
Minetest > games > Exile > mods/menu/... etc
Challenging, at times brutal, wilderness survival with simple technology. Use your wits to find food, water, and shelter before succumbing to the elements, while exploring the mysterious world, and developing your capacities to endure your exile.
Features: Player health effects: hypothermia, exhaustion,... Dynamic nature with: Seasonal weather, erosion, soil water flows... Building matters: make shelters from the rain, kilns, water reservoirs,... ...
Many different strategies might work, and part of the fun is figuring out what does, and catastrophically does not, work.
Here are some early steps you might pass though:
- Make basic tools, and a bag. Find a suitable camp site.
- Build a bed to rest in, shelter, and maybe fire for warmth.
- Make a kiln, and make pots. Harvest wild foods while you wait.
- Collect water with pots, and build up a water supply.
- Farm food, drugs, and fibre to build up supplies.
- Explore and gather resources for more advanced tools.
You start in spring. Soon the hot dry weather of summer will arrive. Running out of water, or getting exhausted by the heat is a real risk. After that will come the sub-zero conditions of winter. Starvation and freezing are hard to avoid without preparation.
Some tips and tricks:
- Beds are important. If you're exhausted you get hypothermia/heat stroke. Get under shelter in a nice temperature.
- Do your crafting, organizing, planning while you rest.
- Weather: extremes sap your energy. Like real life, walking around in a snowstorm is a bad idea!
- Temperature. Build a shelter, with a fire place or lots of torches. You can also go underground.
- Go deep enough underground and you might find something....
- Water: you can drink cave drips (click them). Water pots collect rain water, or from wet soil. Some plants, food has water.
- Ovens, kilns, furnaces: build them like you would for real. A fire with access to air, and a chamber that gets heated up.
- Fires. Blocks are hotter. Charcoal is hotter than wood. Fires can be temporarily extinguished by punching them holding sediment.
- iron smelting. This is hard. Needs charcoal.
- Charcoal. Make it like you would for real. A wood fire with no air.
- Food: eat stuff and see if you live! You can catch animals with clubs (right click)
- Drugs: a couple of things have useful effects.
- Not every step in crafting can be done at a work station. Some things need to be fired, or soaked in water etc.
- Build stairs and shelters around your base, this will save you energy and protect you from extremes.
Exile is opensource - that means it is as good as you choose to make it. It also means development can be erratic and haphazard at times, so be patient!
To report bugs, fixes, or suggestions check out the Minetest forums or Github:
https://github.com/DokimiCU/Exile
https://forum.minetest.net/viewtopic.php?t=24334
Exile is currently in Alpha, therefore expect bugs, missing features, performance issues, and compatibility breaking updates. Despite this, Exile does have enough features to be a playable game without too many crashes. (See Doc > Issues_ToDo for a list of known bugs, missing features etc)
- Initial release
- clothing (plus multiskin model, new player api), weaving frame, temperature tolerance via clothing
- Lore: exile letter
- Sleeping spot
- new mobs: darkasthaan, impethu, pegasun, sneachan
- cookable animal carcasses
- graffitti: glow paint
- new building materials: rammed earth, bricks and mortar, roof tiles, wooden doors/floors/stair, mortared masonry
- fixed dungeon loot
- added more artifacts (airboat, art, transporter, wayfinder...)
- mushrooms for fibre, food/water, sticks (artifact species)
- split geomoria into realms (highways, and city structure)
- added more geomorphs
- gneiss and jade for deep underground biome
- better looking bones
- newly formatted colored skies
- climate chat commands
- Design Guide
- updated backgrounds
- updated version of crafting
- various minor fixes
- various minor balance changes
- various minor additions
- Minetest 5.3 compatibility
#0.2.1
- fix exile letter crash
- fix salt water surface sediment crash
- fix for multiplayer health tab crash
- balance and bugfix animals
- adjust ice freezing and thawing