IMPORTANT NOTICE: This library is nolonger actively maintained as I'm not working with Cordova anymore. Better to find abother library that does the job better.
Cordova Plugin For Google Play Game Service
See this plugin working in a live app:
How it works: http://trinhtrunganh.com/cordova-plugin-for-google-play-game-service/
Understand about Leaderboard and Achievement. Setting up your game in Google Play Developer Console https://developers.google.com/games/services/android/quickstart
cordova plugin add https://github.com/ptgamr/cordova-google-play-game.git --variable APP_ID=you_app_id_here
You should do this as soon as your deviceready
event has been fired. The plugin handles the various auth scenarios for you.
googleplaygame.auth();
You should provde the option for users to sign out
googleplaygame.signout();
To check if the user is already logged in (eg. to determine weather to show the Log In or Log Out button), use the following
googleplaygame.isSignedIn(function (result) {
// ‘result’ is a JSON object with a single boolean property of ‘isSignedIn’
// {
// “isSignedIn” : true
// }
console.log(“Do something with result.isSignedIn”);
});
Fetch the currently authenticated player's data.
googleplaygame.showPlayer(function (playerData) {
...
console.log(“Authenticated as ”+playerData['displayName']);
});
Ensure you have had a successful callback from googleplaygame.auth()
first before attempting to submit a score. You should also have set up your leaderboard(s) in Google Play Game Console and use the leaderboard identifier assigned there as the leaderboardId
.
var data = {
score: 10,
leaderboardId: "board1"
};
googleplaygame.submitScore(data);
Launches the native Play Games leaderboard view controller to show all the leaderboards.
googleplaygame.showAllLeaderboards();
Launches directly into the specified leaderboard:
var data = {
leaderboardId: "board1"
};
googleplaygame.showLeaderboard(leaderboardId);
Unlocks the specified achievement:
var data = {
achievementId: "achievementId1"
};
googleplaygame.unlockAchievement(data);
Increments the specified incremental achievement by the provided numSteps:
var data = {
achievementId: "achievementId1",
numSteps: 1
};
googleplaygame.incrementAchievement(data);
Launches the native Play Games achievements view controller to show the user’s achievements.
googleplaygame.showAchievements();
For all methods, you can optionally provide custom success/failure callbacks.
For example:
var successfullyLoggedIn = function () { ... };
var failedToLogin = function () { ... };
googleplaygame.auth(successfullyLoggedIn, failedToLogin);
var data = { ... };
var successfullySubmittedScore = function () { ... };
var failedToSubmitScore = function () { ... };
googleplaygame.submitScore(data, successfullySubmittedScore, failedToSubmitScore);
Currently, only Android is supported
Wish you dont mind buying me a cup of coffee (highfive)