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💡 Experimental real-time global illumination renderer 🦀

Rust 5,021 185 Updated Feb 16, 2024

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

C++ 1,315 120 Updated Dec 25, 2024

D3D12 Rendering Engine

C++ 394 16 Updated Aug 18, 2022

GPU Path Tracer written in C++ with CUDA and OpenGL for the DH2323 course project at KTH.

C 78 6 Updated Dec 6, 2017

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

C++ 1,938 366 Updated Feb 25, 2025

Debugging tools for Direct3D-based software

JavaScript 87 22 Updated May 20, 2024
C++ 2 Updated Jan 4, 2025
C++ 2 Updated Jul 4, 2017

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,278 124 Updated May 29, 2022

Progressive encoding for 3D meshes

JavaScript 64 8 Updated Mar 26, 2015

Lighthouse 2 framework for real-time ray tracing

C++ 852 87 Updated Apr 26, 2024

Sample projects demonstrating the usage of Diligent Engine

C++ 355 89 Updated Feb 16, 2025

Small DX12 render engine for educational purposes

C++ 25 4 Updated Jun 25, 2024

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++ 1,910 178 Updated Feb 9, 2024

Vulkan RTX path tracer with a declarative ES7-like scene description language.

C++ 437 24 Updated Nov 2, 2019

Curated list of computer graphics tutorials and resources

1,065 86 Updated Feb 29, 2020

DirectX Raytracing Path Tracer

C++ 56 6 Updated Jun 23, 2022

:octocat: A curated awesome list of lists of interview questions. Feel free to contribute! 🎓

73,405 9,011 Updated Jul 29, 2024

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++ 3,195 722 Updated Feb 25, 2025