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@@ -1,91 +1,29 @@ | ||
include(vcpkg_common_functions) | ||
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set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/glew-2.0.0) | ||
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vcpkg_download_distfile(ARCHIVE_FILE | ||
URLS "https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0.tgz" | ||
FILENAME "glew-2.0.0.tgz" | ||
SHA512 e9bcd5f19a4495ce6511dfd76e64b4e4d958603c513ee9063eb9fe24fc6e0413f168620661230f1baef558f2f907cef7fe7ab2bdf957a6f7bda5fe96e9319c6a | ||
URLS "https://sourceforge.net/projects/glew/files/glew/snapshots/glew-20170423.tgz" | ||
FILENAME "glew-20170423.tgz" | ||
SHA512 2d4651196e01b4db7b210fc60505bf50ac9e37b49c8eee9c9bbfeadb4cb6f87f4c907e60e708a7371ff4b7596bee51ed35a76fba76f9a13a1f32f123121f1350 | ||
) | ||
vcpkg_extract_source_archive(${ARCHIVE_FILE}) | ||
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IF (TRIPLET_SYSTEM_ARCH MATCHES "x86") | ||
SET(BUILD_ARCH "Win32") | ||
ELSEIF(TRIPLET_SYSTEM_ARCH MATCHES "arm") | ||
MESSAGE(FATAL_ERROR " ARM is currently not supported.") | ||
ELSE() | ||
SET(BUILD_ARCH ${TRIPLET_SYSTEM_ARCH}) | ||
ENDIF() | ||
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# TODO: Maybe switch to glews' cmake build system in the future | ||
FOREACH(LINKAGE shared static) | ||
if(NOT EXISTS ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}14.vcxproj) | ||
message(STATUS "Upgrading " ${LINKAGE} " project") | ||
file(READ ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}.vcxproj PROJ) | ||
string(REPLACE | ||
"<PlatformToolset>v120</PlatformToolset>" | ||
"<PlatformToolset>v140</PlatformToolset>" | ||
PROJ ${PROJ}) | ||
string(REPLACE | ||
"opengl32.lib%" | ||
"opengl32.lib\;%" | ||
PROJ ${PROJ}) | ||
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if (LINKAGE STREQUAL "static") | ||
string(REPLACE | ||
"MultiThreadedDebugDLL" | ||
"MultiThreadedDebug" | ||
PROJ ${PROJ} | ||
) | ||
endif() | ||
file(WRITE ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}14.vcxproj ${PROJ}) | ||
endif() | ||
ENDFOREACH(LINKAGE) | ||
message(STATUS "Upgrading projects done") | ||
vcpkg_configure_cmake( | ||
SOURCE_PATH ${SOURCE_PATH}/build/cmake | ||
) | ||
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if (VCPKG_LIBRARY_LINKAGE STREQUAL static) | ||
vcpkg_build_msbuild( | ||
PROJECT_PATH ${SOURCE_PATH}/build/vc12/glew_static14.vcxproj | ||
) | ||
else() | ||
vcpkg_build_msbuild( | ||
PROJECT_PATH ${SOURCE_PATH}/build/vc12/glew_shared14.vcxproj | ||
) | ||
endif() | ||
vcpkg_install_cmake() | ||
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vcpkg_fixup_cmake_targets(CONFIG_PATH "lib/cmake/glew") | ||
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message(STATUS "Installing") | ||
vcpkg_copy_pdbs() | ||
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if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) | ||
file(INSTALL | ||
${SOURCE_PATH}/bin/Debug/${BUILD_ARCH}/glew32d.dll | ||
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin | ||
) | ||
file(INSTALL | ||
${SOURCE_PATH}/bin/Release/${BUILD_ARCH}/glew32.dll | ||
DESTINATION ${CURRENT_PACKAGES_DIR}/bin | ||
) | ||
file(INSTALL | ||
${SOURCE_PATH}/lib/Debug/${BUILD_ARCH}/glew32d.lib | ||
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib RENAME glew32.lib | ||
) | ||
file(INSTALL | ||
${SOURCE_PATH}/lib/Release/${BUILD_ARCH}/glew32.lib | ||
DESTINATION ${CURRENT_PACKAGES_DIR}/lib | ||
) | ||
else() | ||
file(INSTALL | ||
${SOURCE_PATH}/lib/Debug/${BUILD_ARCH}/glew32sd.lib | ||
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib RENAME glew32.lib | ||
) | ||
file(INSTALL | ||
${SOURCE_PATH}/lib/Release/${BUILD_ARCH}/glew32s.lib | ||
DESTINATION ${CURRENT_PACKAGES_DIR}/lib RENAME glew32.lib | ||
) | ||
endif() | ||
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) | ||
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share) | ||
file(REMOVE ${CURRENT_PACKAGES_DIR}/bin/glewinfo.exe) | ||
file(REMOVE ${CURRENT_PACKAGES_DIR}/bin/visualinfo.exe) | ||
file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/bin/glewinfo.exe) | ||
file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/bin/visualinfo.exe) | ||
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file(INSTALL | ||
${SOURCE_PATH}/include/GL | ||
DESTINATION ${CURRENT_PACKAGES_DIR}/include | ||
) | ||
file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/glew RENAME copyright) | ||
vcpkg_copy_pdbs() | ||
message(STATUS "Installing done") | ||
file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/glew RENAME copyright) |