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A brief computer graphics / rendering course
Minimal and Clean Reinforcement Learning Examples
Shaders and other small Bevy examples
Source code for Twitter's Recommendation Algorithm
Collection of important articles to be treated as a textbook
Multi-layer Recurrent Neural Networks (LSTM, GRU, RNN) for character-level language models in Torch
An autoregressive character-level language model for making more things
A tiny scalar-valued autograd engine and a neural net library on top of it with PyTorch-like API
The simplest, fastest repository for training/finetuning medium-sized GPTs.
Paper list of multi-agent reinforcement learning (MARL)
The Patterns of Scalable, Reliable, and Performant Large-Scale Systems
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Summaries for exciting works in the field of Deep Learning.
Curated list of everything awesome around pixel art.
Source code for Twitter's Recommendation Algorithm
Collection of Games that have the source code available on GitHub
brpc is an Industrial-grade RPC framework using C++ Language, which is often used in high performance system such as Search, Storage, Machine learning, Advertisement, Recommendation etc. "brpc" mea…
Language model alignment-focused deep learning curriculum
Understanding Deep Learning - Simon J.D. Prince
Diablo devolved - magic behind the 1996 computer game
State-of-the-Art Deep Learning scripts organized by models - easy to train and deploy with reproducible accuracy and performance on enterprise-grade infrastructure.
`std::execution`, the proposed C++ framework for asynchronous and parallel programming.
Full-featured async (tokio-based) postgres connection pool (like r2d2)
String-Wise and Character-Wise Operational Transformation in Python.