Stars
The friendly tool for writing game dialogue in Rust
Open-source plugin with the Core module of Voxel Plugin
The project provides high-performance concurrency, enabling highly parallel computation.
Extremely fast, in memory, JSON and interface library for modern C++
This is an online course where you can learn and master the skill of low-level performance analysis and tuning.
The book "Performance Analysis and Tuning on Modern CPU"
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
A basic graphics engine written with C++ using OpenGL API
Cloud-native high-performance edge/middle/service proxy
ISPC: Making CPU SIMD fun while tracing rays!
Cog is a set of debug tools for Unreal Engine built on top of Dear ImGui
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affili…
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
C99 implementation of the HTTP/1.1 and HTTP/2 specifications
Rust API for Flecs: A Fast and Flexible Entity Component System (ECS)
Base Project for The-Forge using sharpmake https://github.com/ubisoft/Sharpmake as a build system.
IDI-Systems / UnrealImGui
Forked from segross/UnrealImGuiUnreal plug-in that integrates Dear ImGui framework into Unreal Engine 4/5.
Fast O(1) offset allocator with minimal fragmentation
A port of Sebastian Aaltonen's `OffsetAllocator` to Rust
Code for my From 0 to glTF with WebGPU blog series
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