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利用AI大模型,一键解说并剪辑视频; Using AI models to automatically provide commentary and edit videos with a single click.

Python 3,873 439 Updated Feb 17, 2025

💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

C++ 1,058 446 Updated Apr 26, 2018

Powerful, deeply optimized real-time planar mirror in Unity.

ShaderLab 103 23 Updated Jun 16, 2018

A custom rendering pipeline(not SRP)'s practice & implement

ShaderLab 75 30 Updated Sep 5, 2018

A powerful volumetric light plugin based on post-processing in Unity3D

HLSL 459 79 Updated Jan 23, 2019

Customized High-Quality Rendering Pipeline in Unity3D

C# 912 210 Updated Dec 9, 2019

Simple example of implementing Screen Space Planar Reflections as a RenderFeature

C# 1 1 Updated May 1, 2020

Character sample featuring the digital human from 'The Heretic'.

C# 304 64 Updated Nov 2, 2020

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

C++ 1,579 600 Updated Aug 9, 2024
C# 109 49 Updated Feb 25, 2021

Graduation project for China Academy of Art

C# 2 Updated Mar 29, 2021

使用Unity制作的Demo

C# 1 1 Updated Mar 29, 2021

A project used for learning Unity Universal Render Pipeline

C# 346 88 Updated May 1, 2021

Unity动作游戏Demo

C# 3 4 Updated Jun 15, 2021

A Unity Project used for Learning GPU Driven Terrain Render

C# 367 86 Updated Jul 17, 2021

本项目将《动手学深度学习》(Dive into Deep Learning)原书中的MXNet实现改为PyTorch实现。

Jupyter Notebook 18,642 5,420 Updated Oct 14, 2021

📖 书籍《Unity Shader入门精要》源代码

ShaderLab 5,665 1,633 Updated Feb 23, 2023

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,692 1,722 Updated Jan 1, 2025

Trying to be a Technical Artist.

ASP.NET 211 43 Updated May 7, 2023

Stable Diffusion web UI

Python 148,510 27,748 Updated Feb 18, 2025

A simple language VM.

5 2 Updated Apr 10, 2023

GAMES101、GAMES202作业全解

C++ 202 28 Updated Feb 19, 2023

The implementation of URP Genshin Like Character Shader used in my Zhihu Article.

ShaderLab 144 42 Updated Jul 29, 2022

Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)

C# 302 35 Updated Mar 27, 2023

ET Extension Framework

C# 66 21 Updated Apr 4, 2023

Animation system for Unity engine based on motion matching

C# 303 48 Updated Mar 13, 2024

记录学习Unity Shader过程中实现过的一些Demo。

ShaderLab 1,527 259 Updated Aug 12, 2024
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