Stars
利用AI大模型,一键解说并剪辑视频; Using AI models to automatically provide commentary and edit videos with a single click.
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Powerful, deeply optimized real-time planar mirror in Unity.
A custom rendering pipeline(not SRP)'s practice & implement
A powerful volumetric light plugin based on post-processing in Unity3D
Customized High-Quality Rendering Pipeline in Unity3D
tkonexhh / URP_ScreenSpacePlanarReflections
Forked from Steven-Cannavan/URP_ScreenSpacePlanarReflectionsSimple example of implementing Screen Space Planar Reflections as a RenderFeature
Character sample featuring the digital human from 'The Heretic'.
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
A project used for learning Unity Universal Render Pipeline
GPU-Driven in Unity
A Unity Project used for Learning GPU Driven Terrain Render
本项目将《动手学深度学习》(Dive into Deep Learning)原书中的MXNet实现改为PyTorch实现。
📖 书籍《Unity Shader入门精要》源代码
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Stable Diffusion web UI
The implementation of URP Genshin Like Character Shader used in my Zhihu Article.
Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)
Animation system for Unity engine based on motion matching