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WIP: Parent Catalogue refence rewrite! (BSData#9760)
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* UM

* IF

* mostly done

* Fin

* Chapter Selector for DA

* test fix

honored sergeant in UM as test item

* Add some PC: entries

* New selector

* Remove primary categories from marines lib

* BT/DW Chapter SE

* FW SM PC Updates

* Inquis cleanup

* Fix BSData#9643

* Fix BSData#9672

* Add max constraint

* Fix BSData#9676

* Fix BSData#9731

* Fix BSData#9733

* Fix BSData#9734

* Fix BA

* Fix SiW

Co-authored-by: acebaur <[email protected]>
Co-authored-by: WindstormSCR <[email protected]>
Co-authored-by: Dirk Bachert <[email protected]>
Co-authored-by: Mad-Spy <[email protected]>
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5 people authored Apr 28, 2021
1 parent c8e4715 commit 18c0e0e
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Showing 15 changed files with 3,002 additions and 3,205 deletions.
16 changes: 13 additions & 3 deletions Imperium - Black Templars.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="8a47-6e7e-22fa-6014" name="Imperium - Adeptus Astartes - Black Templars" revision="37" battleScribeVersion="2.03" authorName="BSData Developers" authorContact="Acebaur" authorUrl="https://www.bsdata.net/contact" library="false" gameSystemId="28ec-711c-d87f-3aeb" gameSystemRevision="178" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<catalogue id="8a47-6e7e-22fa-6014" name="Imperium - Adeptus Astartes - Black Templars" revision="38" battleScribeVersion="2.03" authorName="BSData Developers" authorContact="Acebaur" authorUrl="https://discord.gg/KqPVhds" library="false" gameSystemId="28ec-711c-d87f-3aeb" gameSystemRevision="183" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<selectionEntries>
<selectionEntry id="03ac-4576-88d8-3b67" name="Crusader Squad" hidden="false" collective="false" import="true" type="upgrade">
<modifiers>
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<modifiers>
<modifier type="set" field="hidden" value="true">
<conditions>
<condition field="selections" scope="d0ae-3233-384e-4cd3" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="7c8b-06c7-0f7e-4e56" type="equalTo"/>
<condition field="selections" scope="d0ae-3233-384e-4cd3" value="0.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="01cf-00c7-c4af-701b" type="equalTo"/>
</conditions>
</modifier>
<modifier type="set" field="9e6f-f723-b9fa-a463" value="1.0">
Expand Down Expand Up @@ -790,14 +790,24 @@ this model makes a melee attack against an enemy CHARACTER unit, you can re-roll
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="e2d1-17ad-9bba-1bcc" name="Chapter Selection: Black Templars" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="force" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="44a0-7c5b-8a6d-7f59" type="max"/>
<constraint field="selections" scope="force" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="42ce-e86c-b8a0-148f" type="min"/>
</constraints>
<categoryLinks>
<categoryLink id="8a38-9b93-b422-e0a8" name="New CategoryLink" hidden="false" targetId="fcff-0f21-93e6-1ddc" primary="true"/>
<categoryLink id="d017-4acb-7c08-6922" name="PC: BT" hidden="false" targetId="4cb6-1c83-e837-f928" primary="false"/>
</categoryLinks>
</selectionEntry>
</selectionEntries>
<entryLinks>
<entryLink id="9c03-6a79-b85c-4573" name="Aggressor Squad" hidden="false" collective="false" import="true" targetId="0f7e-ce51-f92d-0138" type="selectionEntry">
<categoryLinks>
<categoryLink id="b9c7-94c6-ac10-05f0" name="New CategoryLink" hidden="false" targetId="638d74c6-bd97-4de5-b65a-6aaa24e9f4b2" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="be08-4ed0-ba9f-1fe4" name="Ancient in Terminator Armor" hidden="false" collective="false" import="true" targetId="5654-2e3b-1351-bed9" type="selectionEntry">
<entryLink id="be08-4ed0-ba9f-1fe4" name="Ancient in Terminator Armour" hidden="false" collective="false" import="true" targetId="5654-2e3b-1351-bed9" type="selectionEntry">
<categoryLinks>
<categoryLink id="9de2-cece-93a4-e490" name="New CategoryLink" hidden="false" targetId="638d74c6-bd97-4de5-b65a-6aaa24e9f4b2" primary="true"/>
</categoryLinks>
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169 changes: 140 additions & 29 deletions Imperium - Blood Angels.cat

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131 changes: 107 additions & 24 deletions Imperium - Dark Angels.cat

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28 changes: 24 additions & 4 deletions Imperium - Deathwatch.cat
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="203b-f8dd-2a64-2676" name="Imperium - Adeptus Astartes - Deathwatch" revision="126" battleScribeVersion="2.03" authorName="BSData Developers" authorContact="@Technoblazed" authorUrl="https://www.bsdata.net/contact" library="false" gameSystemId="28ec-711c-d87f-3aeb" gameSystemRevision="182" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<catalogue id="203b-f8dd-2a64-2676" name="Imperium - Adeptus Astartes - Deathwatch" revision="127" battleScribeVersion="2.03" authorName="BSData Developers" authorContact="@Technoblazed" authorUrl="https://www.bsdata.net/contact" library="false" gameSystemId="28ec-711c-d87f-3aeb" gameSystemRevision="183" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<publications>
<publication id="1973-efc9-3214-865a" name="Codex: Space Marines"/>
<publication id="b8dc-efc0-c6b3-2c9f" name="Codex Supplement: Deathwatch" publisher="Codex Supplement: Deathwatch" publicationDate="2020-11-07" publisherUrl="https://www.games-workshop.com/en-GB/Codex-Supplement-Deathwatch-EN-2020"/>
Expand Down Expand Up @@ -94,6 +94,16 @@
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="40f4-567b-b152-7d1e" name="Chapter Selection: Deathwatch" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="force" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c71f-e220-f1ad-a5fa" type="max"/>
<constraint field="selections" scope="force" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="2b50-e9c6-8a22-1c81" type="min"/>
</constraints>
<categoryLinks>
<categoryLink id="3d6c-4f50-9636-775f" name="New CategoryLink" hidden="false" targetId="fcff-0f21-93e6-1ddc" primary="true"/>
<categoryLink id="25f0-d9da-39fa-c509" name="PC: DW" hidden="false" targetId="13a6-f183-3eb6-1c34" primary="false"/>
</categoryLinks>
</selectionEntry>
</selectionEntries>
<entryLinks>
<entryLink id="27ab-90f6-8d21-ba3a" name="Land Raider Variant (Open Play)" hidden="false" collective="false" import="true" targetId="5ea6-c789-f6b9-5c00" type="selectionEntry">
Expand Down Expand Up @@ -882,7 +892,7 @@
<entryLink id="550b-93d5-6417-d9f2" name="Litanies" hidden="false" collective="false" import="true" targetId="3081-e191-b356-8ff8" type="selectionEntryGroup"/>
</entryLinks>
</entryLink>
<entryLink id="2157-8ed5-9050-80c1" name="Captain with Master-crafted Heavy bolt rifle" hidden="false" collective="false" import="true" targetId="5b8c-c359-235c-866b" type="selectionEntry">
<entryLink id="2157-8ed5-9050-80c1" name="Captain with Master-crafted Heavy Bolt Rifle" hidden="false" collective="false" import="true" targetId="5b8c-c359-235c-866b" type="selectionEntry">
<categoryLinks>
<categoryLink id="e775-1803-bccb-0053" name="New CategoryLink" hidden="false" targetId="848a6ff2-0def-4c72-8433-ff7da70e6bc7" primary="true"/>
</categoryLinks>
Expand Down Expand Up @@ -6694,7 +6704,7 @@
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="5613-e515-c610-b17c" type="max"/>
</constraints>
<infoLinks>
<infoLink id="47f9-a76e-534d-f7c1" name="Architect of War" hidden="false" targetId="045c-abf3-7e15-5198" type="profile"/>
<infoLink id="f523-8ab4-4dad-7fab" name="Imperial Fists: Architect of War (Aura)" hidden="false" targetId="d03f-d216-77ed-7250" type="profile"/>
</infoLinks>
<costs>
<cost name=" PL" typeId="e356-c769-5920-6e14" value="0.0"/>
Expand Down Expand Up @@ -6821,7 +6831,7 @@
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="14c6-79e0-f68d-dc24" type="max"/>
</constraints>
<infoLinks>
<infoLink id="ff38-7fd0-5cbb-3656" name="Refuse to Die" hidden="false" targetId="3421-2042-b0e7-91ed" type="profile"/>
<infoLink id="c7fb-c932-4114-c619" name="Crimson Fists: Refuse to Die" hidden="false" targetId="915a-b9b1-3059-daea" type="profile"/>
</infoLinks>
<costs>
<cost name=" PL" typeId="e356-c769-5920-6e14" value="0.0"/>
Expand Down Expand Up @@ -7834,6 +7844,16 @@ While a PROTEUS KILL TEAM unit only contains Veteran Bikers, it has the BIKER ke
- Until the start of your next Psychic phase, reduce the range of that unit&apos;s aura abilities by 3&quot; (if the result of the Psychic test was greater than that CHARACTER unit&apos;s Leadership characteristic, then until the start of your next Psychic phase, enemy units cannot benefit from that unit&apos;s aura abilities).</characteristic>
</characteristics>
</profile>
<profile id="d03f-d216-77ed-7250" name="Imperial Fists: Architect of War (Aura)" hidden="false" typeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" typeName="Abilities">
<characteristics>
<characteristic name="Description" typeId="21befb24-fc85-4f52-a745-64b2e48f8228">While a friendly IMPERIAL FISTS CORE unit that is receiving the benefits of cover is within 6” of this WARLORD, each time an attack with an Armour Penetration characteristic of-1 is allocated to a model in that unit, that attack has an Armour Penetration characteristic of 0 instead.</characteristic>
</characteristics>
</profile>
<profile id="915a-b9b1-3059-daea" name="Crimson Fists: Refuse to Die" hidden="false" typeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" typeName="Abilities">
<characteristics>
<characteristic name="Description" typeId="21befb24-fc85-4f52-a745-64b2e48f8228">The first time this WARLORD is destroyed, you can choose to roll one D6 at the end of the phase instead of using any rules that are triggered when a model is destroyed (e.g. the Only in Death Does Duty End Stratagem). If you do, then on a 4+, set this WARLORD back up on the battlefield as close as possible to where they were destroyed and more than 1&quot; away from any enemy models, with D3 wounds remaining.</characteristic>
</characteristics>
</profile>
</sharedProfiles>
<catalogueLinks>
<catalogueLink id="8d7c-57a0-9e6d-9954" name="Imperium - FW Adeptus Astartes" targetId="dab7-e076-dd5e-d8aa" type="catalogue" importRootEntries="true"/>
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