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render player color above sprite's head #10

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Colors above runner heads

Finished

  • Renders unique(ish) user color in a dot above the user's head

Still TODO

  • Right now this gets passed down from the ActiveRunner component. If we go post-MVP and have more than one runner being tracked, we'll also need to pass this down there, too.

Lingering Thoughts

  • I think this expanded the collision box to also be as tall as the dot. Do we want that? I think we could change if not.

To test

Run the app, then go to /game.

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