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[Death Knight] Fix blood apl DS condition (simulationcraft#7350)
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Armadk authored Feb 10, 2023
1 parent 040dc8c commit dcedc47
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions engine/class_modules/apl/apl_death_knight.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -110,7 +110,7 @@ void blood( player_t* p )
default_->add_action( "vampiric_blood,if=!(buff.dancing_rune_weapon.up|buff.icebound_fortitude.up)&(target.cooldown.pause_action.remains>=13|target.cooldown.pause_action.duration>0)");
default_->add_action( "deaths_caress,if=!buff.bone_shield.up" );
default_->add_action( "death_and_decay,if=!death_and_decay.ticking&(talent.unholy_ground|talent.sanguine_ground)|spell_targets.death_and_decay>3|buff.crimson_scourge.up" );
default_->add_action( "death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power<=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10" );
default_->add_action( "death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10" );
default_->add_action( "blooddrinker,if=!buff.dancing_rune_weapon.up" );
default_->add_action( "call_action_list,name=racials" );
default_->add_action( "sacrificial_pact,if=!buff.dancing_rune_weapon.up&(pet.ghoul.remains<2|target.time_to_die<gcd)" );
Expand Down Expand Up @@ -148,7 +148,7 @@ void blood( player_t* p )

standard->add_action( "tombstone,if=buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!(talent.shattering_bones.enabled&death_and_decay.ticking)&cooldown.dancing_rune_weapon.remains>=25" );
standard->add_action( "variable,name=heart_strike_rp,value=(10+spell_targets.heart_strike*talent.heartbreaker.enabled*2)" );
standard->add_action( "death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power<=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10" );
standard->add_action( "death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10" );
standard->add_action( "deaths_caress,if=(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)&!talent.consumption.enabled&!talent.blooddrinker.enabled&rune.time_to_3>gcd" );
standard->add_action( "marrowrend,if=(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)" );
standard->add_action( "consumption" );
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