This is a full reboot of the .Hack//Fragment Area Server... With the aim of create a uncapped root town that handles area instances for parties of 3 through a subserver architecture... and impliment admin functions beyond kick/ban as no such functions where originally implemented on the AS.
- C++ (SDL2/Image/Net) Root Town Server
- NPM + NodeJS (Mesh-Link, ExpressJS) Party & Dungeon Handling
- Make Window to mimic Official AS (doesnt have to be exact).
- Get Area Server to List on Lobby Server (Official AS Ip: "a.dothackers.org")
- Handle Inbound Connections
- Uncapped Root Town + Instanced Dungeons
- The lobby server hosts it's own webAPI that lists servers' status' at "a.dothackers.org:5010/status". 5000 is API and 49000 is Server
- https://www.dothackers.net/forums/viewtopic.php?t=17240 (some very useful information on the networking side of things)