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richq committed Nov 13, 2010
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This is a complete example of how to use GLSurfaceView and native code to draw
old-skool pixel buffer graphics on the Android platform. It is related to this
[blog post][] about the Android NDK.

The build tool used is [SCons][]. To compile the code, run
as follows:

scons ANDROID_NDK=/path/to/android-ndk-r4b ANDROID_SDK=/path/to/android-sdk-linux_86

The ANDROID_NDK and ANDROID_SDK variables are cached for future runs.


[blog post]: http://quirkygba.blogspot.com/2010/10/android-native-coding-in-c.html
[SCons]: http://www.scons.org

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