Stars
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
a rendering framework for an application or game using the Vulkan API
SPARK Particle Engine, a portable lightweight C++ library for particle effects
A modern cross-platform game engine via vulkan and c++17.
A Game Engine written by Moritz Gooth using c/c++ and vulkan.
An example C++ project utilizing ECS architecture (with entt library).
a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).
One stop solution for all Vulkan samples
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
C++ examples for the Vulkan graphics API
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Code repo for video tutorial series teaching Vulkan and computer graphics
A Vulkan game engine with a focus on data oriented design
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input