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Add Android examples
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git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@12866 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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wsfulton committed Dec 10, 2011
1 parent 0844253 commit 6d40bb0
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3 changes: 3 additions & 0 deletions Examples/android/check.list
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# see top-level Makefile.in
class
simple
15 changes: 15 additions & 0 deletions Examples/android/class/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.swig.classexample"
android:versionCode="1"
android:versionName="1.0">
<application android:label="@string/app_name" >
<activity android:name="SwigClass"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
29 changes: 29 additions & 0 deletions Examples/android/class/Makefile
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TOP = ../..
SWIG = $(TOP)/../preinst-swig
TARGET = example
INTERFACE = example.i
PACKAGEDIR = src/org/swig
PACKAGENAME= org.swig.classexample
SWIGOPT = -package $(PACKAGENAME) -outdir $(PACKAGEDIR)/classexample
PROJECTNAME= SwigClass
TARGETID = 1

all:: android

android::
android update project --target $(TARGETID) --name $(PROJECTNAME) --path .
$(SWIG) -c++ -java $(SWIGOPT) -o jni/$(TARGET)_wrap.cpp jni/$(INTERFACE)
ndk-build
ant debug

install::
-adb uninstall $(PACKAGENAME)
adb install bin/$(PROJECTNAME)-debug.apk

clean::
ant clean
rm -f jni/$(TARGET)_wrap.cpp
rm -f `find $(PACKAGEDIR) -name \*.java | grep -v $(PROJECTNAME).java`


check: all
17 changes: 17 additions & 0 deletions Examples/android/class/ant.properties
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# This file is used to override default values used by the Ant build system.
#
# This file must be checked in Version Control Systems, as it is
# integral to the build system of your project.

# This file is only used by the Ant script.

# You can use this to override default values such as
# 'source.dir' for the location of your java source folder and
# 'out.dir' for the location of your output folder.

# You can also use it define how the release builds are signed by declaring
# the following properties:
# 'key.store' for the location of your keystore and
# 'key.alias' for the name of the key to use.
# The password will be asked during the build when you use the 'release' target.

85 changes: 85 additions & 0 deletions Examples/android/class/build.xml
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<?xml version="1.0" encoding="UTF-8"?>
<project name="SwigClass" default="help">

<!-- The local.properties file is created and updated by the 'android' tool.
It contains the path to the SDK. It should *NOT* be checked into
Version Control Systems. -->
<loadproperties srcFile="local.properties" />

<!-- The ant.properties file can be created by you. It is only edited by the
'android' tool to add properties to it.
This is the place to change some Ant specific build properties.
Here are some properties you may want to change/update:
source.dir
The name of the source directory. Default is 'src'.
out.dir
The name of the output directory. Default is 'bin'.
For other overridable properties, look at the beginning of the rules
files in the SDK, at tools/ant/build.xml
Properties related to the SDK location or the project target should
be updated using the 'android' tool with the 'update' action.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems.
-->
<property file="ant.properties" />

<!-- The project.properties file is created and updated by the 'android'
tool, as well as ADT.
This contains project specific properties such as project target, and library
dependencies. Lower level build properties are stored in ant.properties
(or in .classpath for Eclipse projects).
This file is an integral part of the build system for your
application and should be checked into Version Control Systems. -->
<loadproperties srcFile="project.properties" />

<!-- quick check on sdk.dir -->
<fail
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project'"
unless="sdk.dir"
/>


<!-- extension targets. Uncomment the ones where you want to do custom work
in between standard targets -->
<!--
<target name="-pre-build">
</target>
<target name="-pre-compile">
</target>
/* This is typically used for code obfuscation.
Compiled code location: ${out.classes.absolute.dir}
If this is not done in place, override ${out.dex.input.absolute.dir} */
<target name="-post-compile">
</target>
-->

<!-- Import the actual build file.
To customize existing targets, there are two options:
- Customize only one target:
- copy/paste the target into this file, *before* the
<import> task.
- customize it to your needs.
- Customize the whole content of build.xml
- copy/paste the content of the rules files (minus the top node)
into this file, replacing the <import> task.
- customize to your needs.
***********************
****** IMPORTANT ******
***********************
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
in order to avoid having your file be overridden by tools such as "android update project"
-->
<!-- version-tag: 1 -->
<import file="${sdk.dir}/tools/ant/build.xml" />

</project>
10 changes: 10 additions & 0 deletions Examples/android/class/jni/Android.mk
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# File: Android.mk
LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := example
LOCAL_SRC_FILES := example_wrap.cpp example.cpp
LOCAL_CFLAGS := -frtti

include $(BUILD_SHARED_LIBRARY)
28 changes: 28 additions & 0 deletions Examples/android/class/jni/example.cpp
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/* File : example.cpp */

#include "example.h"
#define M_PI 3.14159265358979323846

/* Move the shape to a new location */
void Shape::move(double dx, double dy) {
x += dx;
y += dy;
}

int Shape::nshapes = 0;

double Circle::area(void) {
return M_PI*radius*radius;
}

double Circle::perimeter(void) {
return 2*M_PI*radius;
}

double Square::area(void) {
return width*width;
}

double Square::perimeter(void) {
return 4*width;
}
34 changes: 34 additions & 0 deletions Examples/android/class/jni/example.h
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/* File : example.h */

class Shape {
public:
Shape() {
nshapes++;
}
virtual ~Shape() {
nshapes--;
};
double x, y;
void move(double dx, double dy);
virtual double area(void) = 0;
virtual double perimeter(void) = 0;
static int nshapes;
};

class Circle : public Shape {
private:
double radius;
public:
Circle(double r) : radius(r) { };
virtual double area(void);
virtual double perimeter(void);
};

class Square : public Shape {
private:
double width;
public:
Square(double w) : width(w) { };
virtual double area(void);
virtual double perimeter(void);
};
9 changes: 9 additions & 0 deletions Examples/android/class/jni/example.i
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/* File : example.i */
%module example

%{
#include "example.h"
%}

/* Let's just grab the original header file here */
%include "example.h"
10 changes: 10 additions & 0 deletions Examples/android/class/local.properties
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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must *NOT* be checked in Version Control Systems,
# as it contains information specific to your local configuration.

# location of the SDK. This is only used by Ant
# For customization when using a Version Control System, please read the
# header note.
sdk.dir=/home/william/android/android-sdk-linux_x86
40 changes: 40 additions & 0 deletions Examples/android/class/proguard.cfg
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-optimizationpasses 5
-dontusemixedcaseclassnames
-dontskipnonpubliclibraryclasses
-dontpreverify
-verbose
-optimizations !code/simplification/arithmetic,!field/*,!class/merging/*

-keep public class * extends android.app.Activity
-keep public class * extends android.app.Application
-keep public class * extends android.app.Service
-keep public class * extends android.content.BroadcastReceiver
-keep public class * extends android.content.ContentProvider
-keep public class * extends android.app.backup.BackupAgentHelper
-keep public class * extends android.preference.Preference
-keep public class com.android.vending.licensing.ILicensingService

-keepclasseswithmembernames class * {
native <methods>;
}

-keepclasseswithmembers class * {
public <init>(android.content.Context, android.util.AttributeSet);
}

-keepclasseswithmembers class * {
public <init>(android.content.Context, android.util.AttributeSet, int);
}

-keepclassmembers class * extends android.app.Activity {
public void *(android.view.View);
}

-keepclassmembers enum * {
public static **[] values();
public static ** valueOf(java.lang.String);
}

-keep class * implements android.os.Parcelable {
public static final android.os.Parcelable$Creator *;
}
11 changes: 11 additions & 0 deletions Examples/android/class/project.properties
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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system use,
# "ant.properties", and override values to adapt the script to your
# project structure.

# Project target.
target=android-8
25 changes: 25 additions & 0 deletions Examples/android/class/res/layout/main.xml
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<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<Button
android:id="@+id/RunButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Run..."
android:onClick="onRunButtonClick"
/>
<ScrollView
android:id="@+id/Scroller"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<TextView
android:id="@+id/OutputText"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
</ScrollView>
</LinearLayout>
4 changes: 4 additions & 0 deletions Examples/android/class/res/values/strings.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">SwigClass</string>
</resources>
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