git clone https://github.com/abakasam-development/ionic.git
cd ionic
iojs-3.3.1/node node_modules/cordova/bin/cordova
iojs-3.3.1/node bin/ionic
cd starters/blank
../../iojs-3.3.1/node ../../bin/ionic serve
cd ionic
iojs-3.3.1/node node_modules/cordova/bin/cordova
iojs-3.3.1/node bin/ionic
cd starters/blank
../../iojs-3.3.1/node ../../bin/ionic serve
cd ionic
node: iojs-3.3.1/node --version
ionic: bin/ionic --version
PATH=$PATH:$(pwd)/node_modules/cordova/bin/
export PATH
cordova: cordova or node_modules/cordova/bin/cordova --version
cd ionic
iojs-3.3.1/node node_modules/cordova/bin/cordova
iojs-3.3.1/node bin/ionic
cd starters/blank
../../iojs-3.3.1/node ../../bin/ionic serve
../../iojs-3.3.1/node ../../bin/ionic cordova plugin add ../../cordova/cordova-plugin-statusbar
https://aquaogen-ionic-documentation.herokuapp.com/
tar -xvf ionic-documentation-0.0.2.tar.gz
cd ionic-documentation
node server.js
http://localhost:3000
The Ionic Framework command line utility makes it easy to start, build, run, and emulate Ionic apps.
Use the ionic --help
command for more detailed task information.
$ ionic start myapp [template]
Starter templates can either come from a named template, a Github repo, a Codepen, or a local directory. A starter template is what becomes the www
directory within the Cordova project.
Named template starters:
- super
- conference
- tabs
- blank
- sidemenu
- tutorial
- aws
- tabs
- blank
- sidemenu
- maps
Local directory starters:
- Relative or absolute path to a local directory
Command-line flags/options:
--appname, -a ....... Human readable name for the app
(Use quotes around the name)
--id, -i ............ Package name set in the <widget id> config
ex: com.mycompany.myapp
--no-cordova, -w .... Do not create an app targeted for Cordova
Use ionic serve
to start a local development server for app dev and testing. This is useful for both desktop browser testing, and to test within a device browser which is connected to the same network. Additionally, this command starts LiveReload which is used to monitor changes in the file system. As soon as you save a file the browser is refreshed automatically. View, Using Sass, if you would also like to have ionic serve
watch the project's Sass files.
$ ionic serve [options]
LiveReload
By default, LiveReload will watch for changes in your www/
directory,
excluding www/lib/
. To change this, you can specify a watchPatterns
property in the ionic.project
file located in your project root to watch
(or not watch) for specific changes.
{
"name": "myApp",
"app_id": "",
"watchPatterns": [
"www/js/*",
"!www/css/**/*"
]
}
For a reference on glob pattern syntax, check out globbing patterns on the Grunt website.
Note:
$ ionic setup sass
will add a watchPatterns
propery with the default values to your ionic.project
file that you can then edit, in addition to the gulpStartupTasks
property
described in the ,Using Sass , section.
Service Proxies:
The serve
command can add some proxies to the http server. These proxies are useful if you are developing in the browser and you need to make calls to an external API. With this feature you can proxy request to the external api through the ionic http server preventing the No 'Access-Control-Allow-Origin' header is present on the requested resource
error.
In the ionic.project
file you can add a property with an array of proxies you want to add. The proxies are object with two properties:
path
: string that will be matched against the beginning of the incoming request URL.proxyUrl
: a string with the url of where the proxied request should go.
{
"name": "appname",
"email": "",
"app_id": "",
"proxies": [
{
"path": "/v1",
"proxyUrl": "https://api.instagram.com/v1"
}
]
}
Using the above configuration, you can now make requests to your local server at http://localhost:8100/v1
to have it proxy out requests to https://api.instagram.com/v1
For example:
angular.module('starter.controllers', [])
.constant('InstagramApiUrl', '')
// .contant('InstagramApiUrl','https://api.instagram.com')
//In production, make this the real URL
.controller('FeedCtrl', function($scope, $http, InstagramApiUrl) {
$scope.feed = null;
$http.get(InstagramApiUrl + '/v1/media/search?client_id=1&lat=48&lng=2.294351').then(function(data) {
console.log('data ' , data)
$scope.feed = data;
})
})
See also this gist for more help.
Command-line flags/options:
[--consolelogs|-c] ...... Print app console logs to Ionic CLI
[--serverlogs|-s] ....... Print dev server logs to Ionic CLI
[--port|-p] ............. Dev server HTTP port (8100 default)
[--livereload-port|-i] .. Live Reload port (35729 default)
[--nobrowser|-b] ........ Disable launching a browser
[--nolivereload|-r] ..... Do not start live reload
[--noproxy|-x] .......... Do not add proxies
[--address] ............. Serves in the browser at the specified address
[--labs] ................ Serves both iOS and Android in the browser
We've extended the serve command to open the new Lab UI that features iOS and Android side-by-side.
$ ionic serve --lab
If you've used the serve command before, you'll feel right at home with this one. Just like serve, it opens your app in a browser, but now it shows you what your app will look like on a phone, with both iOS and Android side by side.
And of course, it supports Live Reload and all the other goodies we've added over the last couple of months.
If you'd like to test your app in the browser and you use a folder other than the default of www
, you can specify this folder in your ionic.project
file.
It is also advised you specify the watch patterns for this document root as well, as follows:
{
"name": "SmoothRiders",
"gulpStartupTasks": [
"watch"
],
"documentRoot": "app",
"watchPatterns": [
"app/js/*",
"!app/css/**/*"
]
}
$ ionic platform ios android
$ ionic build ios
The run
or emulate
command will deploy the app to the specified platform devices/emulators. You can also run live reload on the specified platform device by adding the --livereload
option. The live reload functionality is similar to ionic serve
, but instead of developing and debugging an app using a standard browser, the compiled hybrid app itself is watching for any changes to its files and reloading the app when needed. This reduces the requirement to constantly rebuild the app for small changes. However, any changes to plugins will still require a full rebuild. For live reload to work, the dev machine and device must be on the same local network, and the device must support web sockets.
With live reload enabled, an app's console logs can also be printed to the terminal/command prompt by including the --consolelogs
or -c
option. Additionally, the development server's request logs can be printed out using --serverlogs
or -s
options.
Command-line flags/options for run
and emulate
:
[--livereload|-l] ....... Live Reload app dev files from the device (beta)
[--consolelogs|-c] ...... Print app console logs to Ionic CLI (live reload req.)
[--serverlogs|-s] ....... Print dev server logs to Ionic CLI (live reload req.)
[--port|-p] ............. Dev server HTTP port (8100 default, live reload req.)
[--livereload-port|-i] .. Live Reload port (35729 default, live reload req.)
[--debug|--release]
While the server is running for live reload, you can use the following commands within the CLI:
restart or r to restart the client app from the root
goto or g and a url to have the app navigate to the given url
consolelogs or c to enable/disable console log output
serverlogs or s to enable/disable server log output
quit or q to shutdown the server and exit
Deploys the Ionic app on specified platform emulator. This is simply an alias for run --emulator
.
$ ionic emulate ios [options]
Deploys the Ionic app on specified platform devices. If a device is not found it'll then deploy to an emulator/simulator.
$ ionic run ios [options]
Automatically generate icons and splash screens from source images to create each size needed for each platform, in addition to copying each resized and cropped image into each platform's resources directory. Source images can either be a png
, psd
Photoshop or ai
Illustrator file. Images are generated using Ionic's image resizing and cropping server, instead of requiring special libraries and plugins to be installed locally.
Since each platform has different image requirements, it's best to make a source image for the largest size needed, and let the CLI do all the resizing, cropping and copying for you. Newly generated images will be placed in the resources
directory at the root of the Cordova project. Additionally, the CLI will update and add the correct <platform>
configs to the project's config.xml file.
During the build process, Cordova (v3.6 or later) will look through the project's config.xml file and copy the newly created resource images to the platform's specific resource folder. For example, Android's resource folder can be found in platforms/android/res
, and iOS uses platforms/ios/APP_NAME/Resources
.
Save an icon.png
, icon.psd
or icon.ai
file within the resources
directory at the root of the Cordova project. The icon image's minimum dimensions should be 192x192 px, and should have no rounded corners. Note that each platform will apply it's own mask and effects to the icons. For example, iOS will automatically apply it's custom rounded corners, so the source file should not already come with rounded corners. This Photoshop icon template provides the recommended size and guidelines of the artwork's safe zone.
$ ionic resources --icon
Save a splash.png
, splash.psd
or splash.ai
file within the resources
directory at the root of the Cordova project. Splash screen dimensions vary for each platform, device and orientation, so a square source image is required the generate each of various sizes. The source image's minimum dimensions should be 2208x2208 px, and its artwork should be centered within the square, knowning that each generated image will be center cropped into landscape and portait images. The splash screen's artwork should roughly fit within a center square (1200x1200 px). This Photoshop splash screen template provides the recommended size and guidelines of the artwork's safe zone. Additionally, when the Orientation
preference config is set to either landscape
or portrait
mode, then only the necessary images will be generated.
$ ionic resources --splash
To generate both icons and splash screens, follow the instructions above and run:
$ ionic resources
One source image can be used to generate images for each platform by placing the file within the resources
directory, such as resources/icon.png
. To use different source images for individual platforms, place the source image in the respective platform's directory. For example, to use a different icon for Android, it should follow this path: resources/android/icon.png
, and a different image for iOS would use this path: resources/ios/icon.png
.
In v1.3.0 and later, you can now specify which browser to use in your Cordova Android projects. Currently we only support Crosswalk and have plans to support more browsers later.
Execute ionic browser add crosswalk
to add the Crosswalk browser to your Android project. By default, this will install the 8.37.189.14
version of Crosswalk.
If you'd like to specify a different version of Crosswalk, run ionic browser list
to see which browsers are available and what versions. Then run ionic browser add [email protected]
.
All that is left is to run the project as normal - ionic run android
.
NOTE: To start with, we are only supporting stable versions of Crosswalk. We plan to add the beta and canary versions as we continue adding to this feature set
Update Ionic library files, which are found in the www/lib/ionic
directory. If bower is being used
by the project, this command will automatically run bower update ionic
, otherwise this command updates
the local static files from Ionic's CDN.
$ ionic lib update
Note: Using bower? This command does not update Ionic's dependencies. Run bower update
to update Ionic and all of it's dependencies defined in bower.json
.
Using Ionic's service, you can compile and package your project into an app-store ready app without requiring native SDKs on your machine.
$ ionic package debug android
The third argument can be either debug
or release
, and the last argument can be either android
or ios
.
Ionic uses Cordova underneath, so you can also substitute Cordova commands to prepare/build/emulate/run, or to add additional plugins.
Note: we occasionally send anonymous usage statistics to the Ionic team to make the tool better.
If you have a proxy you need to get around, you can pass that proxy with the default http_proxy
node environment variable or an environment variable proxy
.
A few ways to set up and use the environment variable:
export http_proxy=internal.proxy.com
# Or
export PROXY=internal.proxy.com
ionic start my_app
# Additionally, pass in line
PROXY=internal.proxy.com ionic start my_app
By default, starter projects are hooked up to Ionic's precompiled CSS file, which is found in the project's www/lib/ionic/css
directory, and is linked to the app in the head of the root index.html
file. However, Ionic projects can also be customized using Sass, which gives developers and designers "superpowers" in terms of creating and maintaining CSS. Below are two ways to setup Sass for your Ionic project (the ionic setup sass
command simply does the manual steps for you). Once Sass has been setup for your Ionic project, then the ionic serve
command will also watch for Sass changes.
$ ionic setup sass
- Run
npm install
from the working directory of an Ionic project. This will install gulp.js and a few handy tasks, such as gulp-sass and gulp-minify-css. - Remove
<link href="lib/ionic/css/ionic.css" rel="stylesheet">
from the<head>
of the rootindex.html
file. - Remove
<link href="css/style.css" rel="stylesheet">
from the<head>
of the rootindex.html
file. - Add
<link href="css/ionic.app.css" rel="stylesheet">
to the<head>
of the rootindex.html
file. - In the
ionic.project
file, add the JavaScript property"gulpStartupTasks": ["sass", "watch"]
(this can also be customized to whatever gulp tasks you'd like).