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DiedByDisgust edited this page Nov 20, 2022 · 1 revision

Welcome to the protoa wiki!

character scene structure (player/NPC):

Base scene:

just the model geometry/materials+BoneAttachments

Player/NPC template scene:

Root node is CharacterBody3D, contains the entity script (gameplay data, logic, etc) and NavigationAgent3D.

The template scene should operate independently of the visual scene.

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