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playground-dotnet

A collection of code samples

  • AspectOriented.Terminal An example of an implementation of Aspect Oriented Programming using Microsoft Unity Framework

  • ChainOfResponsability An example of an implementation of Chain of Responsability using Microsoft Unity Framework

  • ConfigurationFileSample An example of how to create custom configuration files based on the Configuration support provided by Microsoft.

  • Hmadrigal.SampleKeyboard An example of how to implement an On Screen Keyboard using WPF and some Win32 calls.

  • MefAddIns An example of how to implement a plugin support for your application using Microsoft Extensibility Framework

  • MockingTransientFaultHandling An example of how to use Microsoft Trasncient Fault Handling Block to address trasncient errors in applications.

  • MultipleConfigurationFilesSample An example of how to take advantage of the configuration files system to create a hierarchy structure.

  • PanoramaIndicatorSample A Windows Phone Sample of how to an indicator for a paranorama selecion without creating a custom control.

  • PreviewHandlerInWPF An example of how to preview Office Documents (and PDF) into a desktop application (in this case WPF). It uses Preview Handling Engine provided by Windows OS.

  • SampleWcfRia An example of Windows Phone and how it can consume RIA services.

  • StaticInstanceTypeConverterSample An example of how implement an Type Converter and let Unity use it to to register static types.

  • WP8EmbeddingFontSampleApp An example of how to embed a font for Windows Phone 8, and how to show it in the Application as well as in the WebView.

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