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0.6.20

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Fix Clicky Down code

0.6.19

Change handling of adjust layer to make it more LT(...) friendly. (qm…

…k#1625)

* Change handling of adjust layer to make it more LT(...) friendly.

* Update based on feedback from drashna.

* Change handling of adjust layer to make it more LT(...) friendly.  This reworks handling to make it a little more friendly to include in keymaps.

0.6.18

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Update readme.md (qmk#2687)

0.6.17

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Talljoe's layout with common keymap. (qmk#2764)

* Add userspace to talljoe layout.

* Move more authority to userspace and create Bananasplit layout.

* Move more things into userspace.

* Common Core example

* More work on common layout.

* Num layer.

* talljoe-ansi layout

* Updates for Zeal60

* Add Zeal60 to 60_ansi_split_bs_rshift

* Swap Escape and Grave

* Num-layer tweaks

* More tweaks.

* Add 1up60rgb to world of layouts.

* Rename ansi_split_bs_rshift layout to hhkb.

* Control RGB Backlight.

* change capslock led

* Remove obsolete line from rules.mk.

* Add user-friendly userspace override.

* Fix enter for 1uprgb60

* Revert "Rename ansi_split_bs_rshift layout to hhkb."

This reverts commit 5313371.

0.6.16

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Fix Audio Clicky sub-feature (qmk#2784)

* Fix Audio Clicky feature

* Add to features

0.6.15

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Use QMK_KEYBOARD_H instead of the mykeyboard.h (qmk#2780)

0.6.14

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Update to drashna keymaps and userspace (qmk#2756)

* Re-add NO_SECRETS option

* Add Thumb Clusters defines for default layout

* Minor tweaks

* More Minor tweaks

* Revert Orthodox layers and move function keys around

* Fix keymap so it will compile under the Infinity

Since I haven't added 'pretty' layouts to it yet

* Cleanup of userspace

* Cleanup keymaps

* OMG fix Workman

* Move mods layer key around

* Reduce debounce in Ergodox EZ

* Fix Infinity layers

* Add list of pins used by Ergdox EZ for easy reference

* Revert "Reduce debounce in Ergodox EZ"

This reverts commit 8a3db2673b419ef8032c40a6d29156cef632f9cd.

* Add Clicky toggle to Orthodox

* Fix Audio Clicky keycode

* Enable Faux Clicky by default

* Add Unicode stuff

0.6.13

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Updated personal keymaps, fixed Let's Split default keymap, updated J…

…J40 README (qmk#2704)

* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before qmk#2010

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap

0.6.12

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Add Faux Clicking as subset of Audio feature (qmk#2748)

* Add Faux Clicky to main Audio feature

* Make clicky settings user configurable

* Add additional documentation

* Don't play when music mode is enabled (hopefully)

0.6.11

Added bending to MIDI (qmk#2740)

This is done via MI_BENDD and MI_BENDU. At the moment the value is
hardcoded and cannot be adjusted (future commit?) and is the max for the
`midi_send_pitchbend` function (up or down).

`MI_BENDD` and `MI_BENDU` both require `#define MIDI_ADVANCED`

MIDI pitch bend was already implemented in `protocol/midi.c`, I merely
added the keycodes to trigger them. :) (thanks to Jack, two years ago
in commit fb4fe52 apparently)