Drop in the Spring folder to your Xcode project.
In Identity Inspector, connect the UIView to SpringView Class and set the animation properties in Attribute Inspector.
layer.animation = "squeezeDown"
layer.animate()
layer.y = -50
animateToNext {
layer.animation = "fall"
layer.animateTo()
}
animate()
animateNext { ... }
animateTo()
animateToNext { ... }
shake
pop
morph
squeeze
wobble
swing
flipX
flipY
fall
squeezeLeft
squeezeRight
squeezeDown
squeezeUp
slideLeft
slideRight
slideDown
slideUp
fadeIn
fadeOut
fadeInLeft
fadeInRight
fadeInDown
fadeInUp
zoomIn
zoomOut
flash
spring
linear
easeIn
easeOut
easeInOut
force
duration
delay
damping
velocity
scale
x
y
rotate
* Not all properties work together. Play with the demo app.
Allows you to animate without code. Don't need to use this is if you plan to start the animation in code.
Saves you the hassle of adding a line "layer.alpha = 0" in viewDidLoad().
Animations won't autostart when view is reached via performSegueWithIdentifier.
- Tutorials available on Design+Code.
- Integrate Spring to existing Objective-C projects
Spring is released under the MIT license. See LICENSE for details.