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Automatically set controller prompts in text and icons in your Unity game UI.
Unity Plugin that adds the following features to timeline: (1) Frame Cutting and Insertion, (2) Timeline and Animation View Synchronization, (3) Multi-parameter Bound Object Method Calls
Now you can edit Component/Volume fields in Unity Timeline more easily without writing code
Custom Timeline Playables and Markers from multiple sources Unite Talks etc..
Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler
Tween Animation Library for Unity Timeline
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
A simple example of Volume Rendering for Unity.
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
A simple post-processing outline effect that uses depth-based edge detection.
UI blur (translucent) effect for Unity.
Centralized management & batch change system of colors for Unity.
Carousel View for Unity uGUI using Fancy Scroll View.
A reverse masking solution for uGUI element in Unity.
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let'…
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
QoL enhancement mod written in C++ for Starbound.
a compilation of commercially usable game ready retro style 3d graphic assets
Immersive Sim Template Project for GODOT 4
These components and shaders allow you to add rounded corners to UI elements!