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📈 A Rocket League replay decompiling and analysis library

Python 147 49 Updated Jun 28, 2023
Sass 1 Updated Jan 4, 2021

Rocket League Team Training plugin for BakkesMod

C++ 16 9 Updated Aug 22, 2023

Pony is an open-source, actor-model, capabilities-secure, high performance programming language

C 5,752 418 Updated Dec 29, 2024

Example of a Rocket League bot implemented in C#

C# 42 21 Updated Aug 19, 2021

A framework that allows people to write their own Rocket League bots.

Python 589 117 Updated Jun 2, 2024

C# .NET Core Google Api (Maps, Places, Roads, Search, Translate). Supports all endpoints and requests / responses.

C# 555 155 Updated Dec 22, 2024

Vim Emulator Plugin for Visual Studio 2015+

C# 3,672 402 Updated Jun 19, 2024

looking into drops in the NFL from 2009-2015 using data from http://www.sportingcharts.com/nfl/stats/drops/2015/

R 1 Updated Jan 8, 2016

Asteroids Reborn

C 2 1 Updated Jan 1, 2016

Personal Configuration (Mainly rc files)

Vim Script 2 1 Updated Apr 5, 2021

Physics Simulations and Sandbox

C++ 5 1 Updated Jun 22, 2020

Jetserver is a high speed nio socket based multiplayer java game server written using Netty and Mike Rettig's Jetlang.It is specifically tuned for network based multiplayer games and supports TCP a…

Java 1,276 558 Updated May 3, 2022