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아이템 밸런스 패치 : 달걀이동속도 더 빠르게함
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sadie100 committed Sep 2, 2024
1 parent 92a7fce commit c429d02
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/gameobjects/Item.js
Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@ export class Item extends Phaser.Physics.Arcade.Sprite {
};
case "EggSpeedBooster":
return (player) => {
player.increaseBulletSpeed(100);
player.increaseBulletSpeed(200);
};
case "SpeedBooster":
return (player) => {
Expand Down Expand Up @@ -95,7 +95,7 @@ export class Item extends Phaser.Physics.Arcade.Sprite {
case "BulletBooster":
return "달걀 데미지를 강화합니다.";
case "EggSpeedBooster":
return "달걀의 이동속도가 빨라집니다.";
return "달걀이 발사되는 속도가 빨라집니다.";
case "SpeedBooster":
return "이동속도가 빨라집니다.";
case "EggSizeBooster":
Expand Down

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