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Unity一个支持runtime和编辑器的Timeline,运行时采用序列化二进制文件的形式,零成本嵌入你的项目

C# 66 10 Updated Dec 1, 2024

CocosCreator 3.x 游戏开发框架

TypeScript 169 45 Updated Dec 25, 2024

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

C# 1,895 398 Updated May 26, 2023

A Toon Shader in Unity Universal Render Pipeline.

C# 1,122 96 Updated Feb 16, 2024

XMLib 动作游戏开发套件

C# 599 158 Updated Aug 16, 2021

基于Flux扩展开发的UnityAct技能编辑器, ,集成Mirror支持局域网联机

C# 279 66 Updated Feb 1, 2024

unity技能编辑器,Buff编辑器,场景编辑器

C# 416 87 Updated Nov 1, 2024

my lua hotudpate(hot swap) implement

Lua 193 81 Updated Mar 9, 2020

A fully dynamic planar navmesh for Unity supporting agents of any size

C# 476 49 Updated Dec 7, 2022

Comflowyspace is an intuitive, user-friendly, open-source AI tool for generating images and videos, democratizing access to AI technology.

TypeScript 2,133 106 Updated Aug 30, 2024

FernRP is a pipeline extension based on URP that implements more rendering effects

HLSL 122 24 Updated Dec 25, 2024

利用Unity实现的碰撞检测,并添加四叉树优化,模块完全独立,重新实现Vector的方法即可在服务器使用

C# 8 3 Updated Aug 3, 2023

Pure C# deterministic fixed-point 3D real time physics simulation library

C# 496 113 Updated Feb 3, 2019

JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.

C# 8,145 1,782 Updated Sep 27, 2024

A simulated world consist of several auto-drived and unpredictable AI based on GPT

Python 208 29 Updated Jan 27, 2024

翻墙-科学上网

Kotlin 38,894 7,300 Updated Dec 24, 2024

ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.

C# 443 52 Updated Jul 30, 2024

Jeepay是一套适合互联网企业使用的开源支付系统,支持多渠道服务商和普通商户模式。已对接微信支付,支付宝,云闪付官方接口,支持聚合码支付。

Java 5,279 1,810 Updated Dec 26, 2024

A large-scale 7B pretraining language model developed by BaiChuan-Inc.

Python 5,676 506 Updated Jul 18, 2024

A RWKV management and startup tool, full automation, only 8MB. And provides an interface compatible with the OpenAI API. RWKV is a large language model that is fully open source and available for c…

TypeScript 5,426 517 Updated Dec 13, 2024

Pure C# 3D real time physics simulation library, now with a higher version number.

C# 2,435 277 Updated Dec 7, 2024

《Unity ShaderLab 新手宝典》配套资源

ShaderLab 55 17 Updated Jul 7, 2021

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

Lua 166 58 Updated Jun 24, 2024

Fast and Robust Face-to-Parameter Translation for Game Character Auto-Creation, AAAI 2020

39 5 Updated Apr 3, 2020

High-Resolution 3D Human Digitization from A Single Image.

Python 9,578 1,463 Updated Aug 19, 2024

游戏捏脸,基于神经风格迁移框架生成逼真人脸

HLSL 489 147 Updated Nov 28, 2019

Lua核心工具包,包含对面向对象,组件系统(灵活的绑定解绑模式),mvc分模块加载,事件分发系统等常用模式的封装。同时提供打印,内存泄漏检测,性能分析等常用工具类。

Lua 154 41 Updated Mar 4, 2023

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…

C# 2,049 484 Updated Dec 11, 2024

An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/ba…

C# 10,888 1,335 Updated Nov 16, 2024
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