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create signal.go to handle SIGINT's
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Roasbeef committed Mar 23, 2016
1 parent a21ad6e commit d70a392
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80 changes: 80 additions & 0 deletions signal.go
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package main

// Heavily inspired by https://github.com/btcsuite/btcd/blob/master/signal.go

import (
"os"
"os/signal"
)

// interruptChannel is used to receive SIGINT (Ctrl+C) signals.
var interruptChannel chan os.Signal

// addHandlerChannel is used to add an interrupt handler to the list of handlers
// to be invoked on SIGINT (Ctrl+C) signals.
var addHandlerChannel = make(chan func())

// mainInterruptHandler listens for SIGINT (Ctrl+C) signals on the
// interruptChannel and invokes the registered interruptCallbacks accordingly.
// It also listens for callback registration. It must be run as a goroutine.
func mainInterruptHandler() {
// interruptCallbacks is a list of callbacks to invoke when a
// SIGINT (Ctrl+C) is received.
var interruptCallbacks []func()

// isShutdown is a flag which is used to indicate whether or not
// the shutdown signal has already been received and hence any future
// attempts to add a new interrupt handler should invoke them
// immediately.
var isShutdown bool

for {
select {
case <-interruptChannel:
// Ignore more than one shutdown signal.
if isShutdown {
ltndLog.Infof("Received SIGINT (Ctrl+C). " +
"Already shutting down...")
continue
}

isShutdown = true
ltndLog.Infof("Received SIGINT (Ctrl+C). Shutting down...")

// Run handlers in LIFO order.
for i := range interruptCallbacks {
idx := len(interruptCallbacks) - 1 - i
callback := interruptCallbacks[idx]
callback()
}

// Signal the main goroutine to shutdown.
go func() {
shutdownChannel <- struct{}{}
}()

case handler := <-addHandlerChannel:
// The shutdown signal has already been received, so
// just invoke and new handlers immediately.
if isShutdown {
handler()
}

interruptCallbacks = append(interruptCallbacks, handler)
}
}
}

// addInterruptHandler adds a handler to call when a SIGINT (Ctrl+C) is
// received.
func addInterruptHandler(handler func()) {
// Create the channel and start the main interrupt handler which invokes
// all other callbacks and exits if not already done.
if interruptChannel == nil {
interruptChannel = make(chan os.Signal, 1)
signal.Notify(interruptChannel, os.Interrupt)
go mainInterruptHandler()
}

addHandlerChannel <- handler
}

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