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(ceeac) consitents renaming of include gaurds
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git-svn-id: svn://tron.homeunix.org/simutrans/simutrans/trunk@8998 8aca7d54-2c30-db11-9de9-000461428c89
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prissi committed Mar 29, 2020
1 parent 92f45f1 commit e555663
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Showing 354 changed files with 1,013 additions and 690 deletions.
5 changes: 3 additions & 2 deletions bauer/brueckenbauer.h
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* (see LICENSE.txt)
*/

#ifndef __simbridge_h
#define __simbridge_h
#ifndef BAUER_BRUECKENBAUER_H
#define BAUER_BRUECKENBAUER_H


#include "../simtypes.h"
#include "../dataobj/koord.h"
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5 changes: 3 additions & 2 deletions bauer/fabrikbauer.h
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* (see LICENSE.txt)
*/

#ifndef factory_builder_t_h
#define factory_builder_t_h
#ifndef BAUER_FABRIKBAUER_H
#define BAUER_FABRIKBAUER_H


#include "../tpl/stringhashtable_tpl.h"
#include "../tpl/weighted_vector_tpl.h"
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5 changes: 3 additions & 2 deletions bauer/goods_manager.h
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* (see LICENSE.txt)
*/

#ifndef goods_manager_t_h
#define goods_manager_t_h
#ifndef BAUER_GOODS_MANAGER_H
#define BAUER_GOODS_MANAGER_H


#include "../tpl/vector_tpl.h"
#include "../tpl/stringhashtable_tpl.h"
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5 changes: 3 additions & 2 deletions bauer/hausbauer.h
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* (see LICENSE.txt)
*/

#ifndef HAUSBAUER_H
#define HAUSBAUER_H
#ifndef BAUER_HAUSBAUER_H
#define BAUER_HAUSBAUER_H


#include "../descriptor/building_desc.h"
#include "../dataobj/koord3d.h"
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5 changes: 3 additions & 2 deletions bauer/tunnelbauer.h
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* (see LICENSE.txt)
*/

#ifndef __simtunnel_h
#define __simtunnel_h
#ifndef BAUER_TUNNELBAUER_H
#define BAUER_TUNNELBAUER_H


#include "../simtypes.h"
#include "../dataobj/koord.h"
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4 changes: 2 additions & 2 deletions bauer/vehikelbauer.h
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* (see LICENSE.txt)
*/

#ifndef vehicle_builder_t_h
#define vehicle_builder_t_h
#ifndef BAUER_VEHIKELBAUER_H
#define BAUER_VEHIKELBAUER_H


#include "../dataobj/koord3d.h"
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5 changes: 3 additions & 2 deletions bauer/wegbauer.h
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* (see LICENSE.txt)
*/

#ifndef simbau_h
#define simbau_h
#ifndef BAUER_WEGBAUER_H
#define BAUER_WEGBAUER_H


#include "../simtypes.h"
#include "../dataobj/koord3d.h"
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5 changes: 3 additions & 2 deletions boden/boden.h
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* (see LICENSE.txt)
*/

#ifndef boden_boden_h
#define boden_boden_h
#ifndef BODEN_BODEN_H
#define BODEN_BODEN_H


#include "grund.h"

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5 changes: 3 additions & 2 deletions boden/brueckenboden.h
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* (see LICENSE.txt)
*/

#ifndef brueckenboden_h
#define brueckenboden_h
#ifndef BODEN_BRUECKENBODEN_H
#define BODEN_BRUECKENBODEN_H


#include "grund.h"

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5 changes: 3 additions & 2 deletions boden/fundament.h
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* (see LICENSE.txt)
*/

#ifndef boden_fundament_h
#define boden_fundament_h
#ifndef BODEN_FUNDAMENT_H
#define BODEN_FUNDAMENT_H


#include "grund.h"

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4 changes: 2 additions & 2 deletions boden/grund.h
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* (see LICENSE.txt)
*/

#ifndef boden_grund_h
#define boden_grund_h
#ifndef BODEN_GRUND_H
#define BODEN_GRUND_H


#include "../halthandle_t.h"
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5 changes: 3 additions & 2 deletions boden/monorailboden.h
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* (see LICENSE.txt)
*/

#ifndef monorailboden_h
#define monorailboden_h
#ifndef BODEN_MONORAILBODEN_H
#define BODEN_MONORAILBODEN_H


#include "grund.h"

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5 changes: 3 additions & 2 deletions boden/tunnelboden.h
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* (see LICENSE.txt)
*/

#ifndef tunnelboden_h
#define tunnelboden_h
#ifndef BODEN_TUNNELBODEN_H
#define BODEN_TUNNELBODEN_H


#include "boden.h"

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5 changes: 3 additions & 2 deletions boden/wasser.h
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* (see LICENSE.txt)
*/

#ifndef boden_wasser_h
#define boden_wasser_h
#ifndef BODEN_WASSER_H
#define BODEN_WASSER_H


#include "grund.h"

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5 changes: 3 additions & 2 deletions boden/wege/kanal.h
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* (see LICENSE.txt)
*/

#ifndef boden_wege_dock_h
#define boden_wege_dock_h
#ifndef BODEN_WEGE_KANAL_H
#define BODEN_WEGE_KANAL_H


#include "weg.h"
#include "../../dataobj/loadsave.h"
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4 changes: 2 additions & 2 deletions boden/wege/maglev.h
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* (see LICENSE.txt)
*/

#ifndef boden_wege_maglev_h
#define boden_wege_maglev_h
#ifndef BODEN_WEGE_MAGLEV_H
#define BODEN_WEGE_MAGLEV_H


#include "schiene.h"
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4 changes: 2 additions & 2 deletions boden/wege/monorail.h
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* (see LICENSE.txt)
*/

#ifndef boden_wege_monorail_h
#define boden_wege_monorail_h
#ifndef BODEN_WEGE_MONORAIL_H
#define BODEN_WEGE_MONORAIL_H


#include "schiene.h"
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4 changes: 2 additions & 2 deletions boden/wege/narrowgauge.h
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* (see LICENSE.txt)
*/

#ifndef boden_wege_narrowgauge_h
#define boden_wege_narrowgauge_h
#ifndef BODEN_WEGE_NARROWGAUGE_H
#define BODEN_WEGE_NARROWGAUGE_H


#include "schiene.h"
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5 changes: 3 additions & 2 deletions boden/wege/runway.h
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* (see LICENSE.txt)
*/

#ifndef boden_wege_runway_h
#define boden_wege_runway_h
#ifndef BODEN_WEGE_RUNWAY_H
#define BODEN_WEGE_RUNWAY_H


#include "../../tpl/vector_tpl.h"
#include "../../convoihandle_t.h"
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4 changes: 2 additions & 2 deletions boden/wege/schiene.h
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* (see LICENSE.txt)
*/

#ifndef boden_wege_schiene_h
#define boden_wege_schiene_h
#ifndef BODEN_WEGE_SCHIENE_H
#define BODEN_WEGE_SCHIENE_H


#include "weg.h"
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5 changes: 3 additions & 2 deletions boden/wege/strasse.h
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* (see LICENSE.txt)
*/

#ifndef boden_wege_strasse_h
#define boden_wege_strasse_h
#ifndef BODEN_WEGE_STRASSE_H
#define BODEN_WEGE_STRASSE_H


#include "weg.h"

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5 changes: 3 additions & 2 deletions boden/wege/weg.h
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* (see LICENSE.txt)
*/

#ifndef boden_wege_weg_h
#define boden_wege_weg_h
#ifndef BODEN_WEGE_WEG_H
#define BODEN_WEGE_WEG_H


#include "../../display/simimg.h"
#include "../../simtypes.h"
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5 changes: 3 additions & 2 deletions convoihandle_t.h
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* (see LICENSE.txt)
*/

#ifndef convoihandle_t_h
#define convoihandle_t_h
#ifndef CONVOIHANDLE_T_H
#define CONVOIHANDLE_T_H


#include "tpl/quickstone_tpl.h"

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5 changes: 3 additions & 2 deletions dataobj/crossing_logic.h
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* (see LICENSE.txt)
*/

#ifndef crossing_logic_h
#define crossing_logic_h
#ifndef DATAOBJ_CROSSING_LOGIC_H
#define DATAOBJ_CROSSING_LOGIC_H


#include "../simtypes.h"
#include "../tpl/minivec_tpl.h"
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5 changes: 3 additions & 2 deletions dataobj/environment.h
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* (see LICENSE.txt)
*/

#ifndef dataobj_environment_h
#define dataobj_environment_h
#ifndef DATAOBJ_ENVIRONMENT_H
#define DATAOBJ_ENVIRONMENT_H


#include <string>
#include "../simtypes.h"
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5 changes: 3 additions & 2 deletions dataobj/freelist.h
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* (see LICENSE.txt)
*/

#ifndef freelist_t_h
#define freelist_t_h
#ifndef DATAOBJ_FREELIST_H
#define DATAOBJ_FREELIST_H


/**
* Helper class to organize small memory objects i.e. nodes for linked lists
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5 changes: 3 additions & 2 deletions dataobj/gameinfo.h
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* (see LICENSE.txt)
*/

#ifndef dataobj_gameinfo_h
#define dataobj_gameinfo_h
#ifndef DATAOBJ_GAMEINFO_H
#define DATAOBJ_GAMEINFO_H


#include <string>
#include "../simtypes.h"
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5 changes: 3 additions & 2 deletions dataobj/height_map_loader.h
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* (see LICENSE.txt)
*/

#ifndef load_height_file_h
#define load_height_file_h
#ifndef DATAOBJ_HEIGHT_MAP_LOADER_H
#define DATAOBJ_HEIGHT_MAP_LOADER_H


#include "../simtypes.h"
#include "environment.h"
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5 changes: 3 additions & 2 deletions dataobj/koord.h
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* (see LICENSE.txt)
*/

#ifndef KOORD_H
#define KOORD_H
#ifndef DATAOBJ_KOORD_H
#define DATAOBJ_KOORD_H


#include "ribi.h"
#include "../simtypes.h"
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5 changes: 3 additions & 2 deletions dataobj/koord3d.h
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* (see LICENSE.txt)
*/

#ifndef KOORD3D_H
#define KOORD3D_H
#ifndef DATAOBJ_KOORD3D_H
#define DATAOBJ_KOORD3D_H


#include "koord.h"
#include "ribi.h"
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5 changes: 3 additions & 2 deletions dataobj/loadsave.h
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* (see LICENSE.txt)
*/

#ifndef loadsave_h
#define loadsave_h
#ifndef DATAOBJ_LOADSAVE_H
#define DATAOBJ_LOADSAVE_H


#include <stdio.h>
#include <string>
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5 changes: 3 additions & 2 deletions dataobj/marker.h
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* (see LICENSE.txt)
*/

#ifndef __MARKER_H
#define __MARKER_H
#ifndef DATAOBJ_MARKER_H
#define DATAOBJ_MARKER_H


#include "../tpl/ptrhashtable_tpl.h"

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5 changes: 3 additions & 2 deletions dataobj/objlist.h
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* (see LICENSE.txt)
*/

#ifndef objlist_h
#define objlist_h
#ifndef DATAOBJ_OBJLIST_H
#define DATAOBJ_OBJLIST_H


#include "../simtypes.h"
#include "../simobj.h"
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