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A C++ header-only Eigen-based Library for Lie group operations
A C++ header-only Eigen-based Library for equivariant Inertial Measurement Unit (IMU) preintegration
ROMAN is a view-invariant global localization method that maps open-set objects and uses the geometry, shape, and semantics of objects to find the transformation between a current pose and previous…
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
Generalized Splines for Motion Optimization in C++ and python3
a Python implementation of the octree data structure and supporting algorithms
Library for representing point clouds as OcTrees in SLAM.
[RSS'23] The official Implementation of "ERASOR2: Instance-Aware Robust 3D Mapping of the Static World in Dynamic Scenes"
[RA-L'24] DUFOMap: Efficient Dynamic Awareness Mapping
Static Map Generation from 3D LiDAR Point Clouds Exploiting Ground Segmentation
A ROS-based solution to clear point cloud data by removing dynamic objects for mapping.
Flow is a custom node designed to provide a user-friendly interface for ComfyUI.
Interpolate camera pose or trajectory in SE3, pose interpolation, trajectory interpolation
Continuous-time lidar, radar, lidar-inertial, and radar-inertial odometry
A lean C++ library for working with point cloud data
Comprehensive Gradio WebUI for audio processing, powered by Whisper engines (Whisper, Faster-Whisper, Whisper-Timestamped). Features Voice Changer, zero-shot Voice Cloning (E2, F5-TTS), YouTube dow…
Release repo for our SLAM Handbook
MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAM
open-source 3D scanning and processing pipeline
A short project for downsampling point clouds using an octree.
Lightweight Python framework that provides a high-level API for creating and rendering scenes with Blender.