Stars
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
A General-purpose Task-parallel Programming System using Modern C++
MSVC's implementation of the C++ Standard Library.
中文的C++ Template的教学指南。与知名书籍C++ Templates不同,该系列教程将C++ Templates作为一门图灵完备的语言来讲授,以求帮助读者对Meta-Programming融会贯通。(正在施工中)
High-performance GPGPU inference of OpenAI's Whisper automatic speech recognition (ASR) model
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
Mesh optimization library that makes meshes smaller and faster to render
[ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
Lightweight and modular C++11 graphics middleware for games and data visualization
Simple MPL-2.0-licensed C++ geometry processing library.
One stop solution for all Vulkan samples
Compile Time Regular Expression in C++
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
The C++ Standard Library for Parallelism and Concurrency
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for…
Mitsuba 2: A Retargetable Forward and Inverse Renderer
A lightweight 3D Morphable Face Model library in modern C++
Vulkan & C++17 based Scene Graph Project
AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more