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tuneup-prime Public
NO LONGER MAINTAINED - A library management toolkit for Denon Engine PRIME 🎧
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js-pong Public archive
This was the first thing I ever really wrote. I like to look at it and laugh from time to time. Click the link below to see the dumbest commit I ever made.
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BadTummyBunny Public archive
A game I originally made for Ludum Dare 32. I continued to work on this for a bit until I got a real job.
C# UpdatedJun 17, 2021 -
ludum-dare-32_BadTummyBunny Public archive
Completed entry for Ludum Dare 32. Funny enough the first time I entered was the only time I finished a game. I guess not thinking too hard about things works out pretty well.
C# UpdatedJun 17, 2021 -
ludum-dare-34 Public archive
Unfinished entry for Ludum Dare 34. Instead of making a game, I spent 30 hours learning a framework I shouldn't have even been using for such a simple game.
C# UpdatedJun 17, 2021 -
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ludum-dare-38 Public archive
Unfinished entry for Ludum Dare 38. Deciding to use an engine I knew nothing about proved to be a challenge.
TypeScript UpdatedApr 24, 2017 -
ludum-dare-37 Public archive
Unfinished entry for Ludum Dare 37. Had shit come up, had to stop working 14 hours in.
C# UpdatedDec 11, 2016 -
BossWaveReborn Public archive
An attempt to start Boss Wave again from scratch, but better. Didn't make it too far.
C# UpdatedOct 1, 2016 -
MVVMUndoRedo Public archive
A lightweight undo/redo library for MVVM applications
C# UpdatedApr 14, 2016 -
JetSharp Public archive
Old half-done C# Bindings for the Jet Merchant API.
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BossWave Public archive
I game I was making to release via Steam Greenlight. Way too ambitious of a project for what I could do at the time.
C# UpdatedJun 2, 2015 -