- Philadelphia, PA
- https://cesium.com/team/ShehzanMohammed/
- @shehzanm
Highlights
- Pro
Stars
The new Windows Terminal and the original Windows console host, all in the same place!
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 3/4/5, Nintendo Switch, Android and other platforms
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
c++ toolkit for rapid development of live graphical apps and games
A Minimal, Header only Modern c++ library for terminal goodies 💄✨
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Bringing the 3D geospatial ecosystem to Unreal Engine
Termcolor is a header-only C++ library for printing colored messages to the terminal. Written just for fun with a help of the Force.
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
This repository is intended to be used as a code repository for learning DirectX 12.
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
A tool which profiles OpenCL devices to find their peak capacities
A simple implementation of Nvidia's AI denoiser