- Philadelphia, PA
- https://cesium.com/team/ShehzanMohammed/
- @shehzanm
Highlights
- Pro
Stars
A boilerplate to start your simple WebGPU project using vite and vanilla typescript
😎 Curated list of awesome things around WebGPU ecosystem.
A collection of USD fileformat plugins
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A collection of modern/faster/saner alternatives to common unix commands.
This repository is intended to be used as a code repository for learning DirectX 12.
Getting Started Sample Project for Cesium for Unreal
Bringing the 3D geospatial ecosystem to Unreal Engine
Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
A simple implementation of Nvidia's AI denoiser
The lazier way to manage everything docker
A Terminal Emulator based on UWP and web technologies.
personal website + blog for every github user
The new Windows Terminal and the original Windows console host, all in the same place!
📦 Get a clean, ready-to-go Linux box in seconds.
Code that'll help you kickstart a personal website that showcases your work as a software developer.