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Removed the is_light flag from mineline/light2 to avoid double lighting.
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That model has special cylinder light building code.
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apanteleev committed Aug 24, 2021
1 parent db56a0d commit 56725d1
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1 change: 0 additions & 1 deletion baseq2/materials/baseq2.mat
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Expand Up @@ -952,7 +952,6 @@ models/objects/minelite/light2/skin:
texture_base models/objects/minelite/light2/skin.tga
texture_normals models/objects/minelite/light2/skin_n.tga
texture_emissive models/objects/minelite/light2/skin_light.tga
is_light 1
correct_albedo 1

models/objects/r_explode/skin1:
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