Demo for sharing gaze between two Hololens2
Piano Demo:
Full demo video here.
Because vuforia package is too large for git, get Vuforia-10.7.2 and place in both Gaze-Sender/Packages and Gaze-Receiver/Packages directory before opening in Unity to install the package smoothly.
This project uses the Unity3D heatmap implementation of kDanik
This project uses Vuforia and Anchors to calibrate Sender and Receiver.
- Download and print the Vuforia stones image. (A3 size, use either the docx or jpg)
- When in Unity playmode and just want to debug, in AnchorScript.cs attached to Stage, set CalibOnStart value to false. Otherwise, don't forget to set to true before building and deploying in Hololens, else vuforia image tracking will be turned off initially.
- Trigger an OnManipulationEnded event on the blue cube (like grabbing then releasing) to place an anchor to where the stones image is located.
- Do this for both the Sender and Receiver project.
Reminders: