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[FLINK-35886][task] Define RelativeClock interface
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pnowojski committed Aug 17, 2024
1 parent 287eff2 commit 8ad0346
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* the system clock, so it never jumps. Relative time behaves similar to {@link System#nanoTime()}.
*/
@PublicEvolving
public abstract class Clock {
public abstract class Clock implements RelativeClock {

/** Gets the current absolute time, in milliseconds. */
public abstract long absoluteTimeMillis();
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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

package org.apache.flink.util.clock;

import org.apache.flink.annotation.PublicEvolving;

/**
* A clock that gives access to relative time, similar to System#nanoTime(), however the progress of
* the relative time doesn't have to reflect the progress of a wall clock. Concrete classes can
* specify a different contract in that regard. Returned time must be monotonically increasing.
*/
@PublicEvolving
public interface RelativeClock {
/** Gets the current relative time, in milliseconds. */
long relativeTimeMillis();

/** Gets the current relative time, in nanoseconds. */
long relativeTimeNanos();
}

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