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Bump version to 0.4.9
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stujones11 committed Apr 28, 2017
1 parent 1af0bb6 commit 4773496
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Showing 4 changed files with 9 additions and 10 deletions.
2 changes: 1 addition & 1 deletion 3d_armor/README.txt
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Expand Up @@ -65,7 +65,7 @@ armor_water_protect = true
-- Enable fire protection (defaults true if using ethereal mod)
armor_fire_protect = false

-- Enable punch damage effects (only works for armor with `damage_groups` table)
-- Enable punch damage effects.
armor_punch_damage = true

API
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3 changes: 1 addition & 2 deletions 3d_armor/api.lua
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Expand Up @@ -69,7 +69,7 @@ armor = {
on_damage = {},
on_destroy = {},
},
version = "0.4.8",
version = "0.4.9",
}

armor.config = {
Expand Down Expand Up @@ -472,4 +472,3 @@ armor.drop_armor = function(pos, stack)
obj:setvelocity({x=math.random(-1, 1), y=5, z=math.random(-1, 1)})
end
end

1 change: 0 additions & 1 deletion 3d_armor/armor.lua
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Expand Up @@ -346,4 +346,3 @@ for k, v in pairs(armor.materials) do
},
})
end

13 changes: 7 additions & 6 deletions README.md
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@@ -1,4 +1,4 @@
Modpack - 3d Armor [0.4.8]
Modpack - 3d Armor [0.4.9]
==========================

### Table of Contents
Expand All @@ -19,14 +19,12 @@ Modpack - 3d Armor [0.4.8]
[mod] Visible Player Armor [3d_armor]
-------------------------------------

Minetest Version: 0.4.13
Minetest Version: 0.4.15

Game: minetest_game and many derivatives

Depends: default

Recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to attack.

Expand All @@ -38,7 +36,11 @@ Fire protection has been added by TenPlus1 and in use when ethereal mod is found
armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects
against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.

Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
Compatible with sfinv, inventory plus or unified inventory by enabling the appropriate
inventory module, [3d_armor_sfinv], [3d_armor_ip] and [3d_armor_ui] respectively.
Also compatible with [smart_inventory] without the need for additional modules.

built in support player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
and [simple_skins] by TenPlus1.

Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
Expand Down Expand Up @@ -75,7 +77,6 @@ Depends: 3d_armor, technic
Adds hazmat suit to 3d_armor. It protects rather well from fire (if enabled in configuration) and radiation*, and it has built-in oxygen supply.

Requires technic mod.
*Requires patched version of [technic mod](https://github.com/minetest-technic/technic/pull/275)

[mod] 3d Armor Stand [3d_armor_stand]
-------------------------------------
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