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Update README.md and fix paste error in crafting_guide.txt
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stujones11 committed Sep 28, 2014
1 parent 2415d66 commit c10a606
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Showing 2 changed files with 6 additions and 5 deletions.
8 changes: 4 additions & 4 deletions 3d_armor/crafting_guide.txt
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ Helmets:
[3d_armor:helmet_steel] X = [default:steel_ingot]
[3d_armor:helmet_bronze] X = [default:bronze_ingot]
[3d_armor:helmet_diamond] X = [default:diamond]
[3d_armor:helmet_diamond] X = [default:gold_ingot]
[3d_armor:helmet_gold] X = [default:gold_ingot]
[3d_armor:helmet_mithril] X = [moreores:mithril_ingot] *

Chestplates:
Expand All @@ -32,7 +32,7 @@ Chestplates:
[3d_armor:chestplate_steel] X = [default:steel_ingot]
[3d_armor:chestplate_bronze] X = [default:bronze_ingot]
[3d_armor:chestplate_diamond] X = [default:diamond]
[3d_armor:chestplate_diamond] X = [default:gold_ingot]
[3d_armor:chestplate_gold] X = [default:gold_ingot]
[3d_armor:chestplate_mithril] X = [moreores:mithril_ingot] *

Leggings:
Expand All @@ -49,7 +49,7 @@ Leggings:
[3d_armor:leggings_steel] X = [default:steel_ingot]
[3d_armor:leggings_bronze] X = [default:bronze_ingot]
[3d_armor:leggings_diamond] X = [default:diamond]
[3d_armor:leggings_diamond] X = [default:gold_ingot]
[3d_armor:leggings_gold] X = [default:gold_ingot]
[3d_armor:leggings_mithril] X = [moreores:mithril_ingot] *

Boots:
Expand All @@ -64,7 +64,7 @@ Boots:
[3d_armor:boots_steel] X = [default:steel_ingot]
[3d_armor:boots_bronze] X = [default:bronze_ingot
[3d_armor:boots_diamond] X = [default:diamond]
[3d_armor:boots_diamond] X = [default:gold_ingot]
[3d_armor:boots_gold] X = [default:gold_ingot]
[3d_armor:boots_mithril] X = [moreores:mithril_ingot] *

* Requires moreores mod by Calinou - https://forum.minetest.net/viewtopic.php?id=549
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3 changes: 2 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,8 @@ Armor takes damage when a player is hurt, however, many armor items offer a 'sta
percentage chance of restoring the lost health points. Overall armor level is boosted by 10%
when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)

Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam.
Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
and [simple_skins] by TenPlus1.

Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
see armor.conf.example for all available options.
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