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Tags: skiqing/MPV_lazy

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20220515

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重构杂物间

使文件目录的结构清晰并便于维基引用;
部分实装的着色器转备用;
另追加备用的其它着色器、调色预设和色彩特性描述文件

20220403

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同步上游

移除 自适应锐化的anime预设

20220222

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着色器整理

独立分离easu缩放算法:
不执行锐化步骤,仅用EASU就能获得很好的效果(相较于lanczos,个人认为甚至超过ewa_lanczossharp);
当前个人推荐默认启用 AMD-FSR-EASU_rgb 作为初始着色器(负责上采样/后备补充上采样),能效十分优秀,适合大多数人使用(懒人包依旧使用sinc作为初始放大算法的理由是——我的口味比较重)。

规范化nis,fsr,cas系列的命名, _rgb 变体皆为后处理,以区分默认只作用在luma通道的预处理版本。NVsharpen 依然为后处理。
相关及其它的完整内容,计划将在文档中补充。

修复cas和fsr的异常缩放问题。
移除自适应锐化的 best 预设。
调节预设着色器方案。

2021EX

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vs:减少镜头晃动

20211031

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更新着色器

a4k 3d 变体适用于游戏/卡通类画面

20210911

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正式启用yt-dlp取代youtube-dl

20210818

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减小osd文字显示的尺寸

弹出文本过大会在奇怪的地方截断换行

20210720

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调整注释与按键以适配stats的第四页功能

20210617

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update

20210502

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同步上游