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NoahGameFrame
NoahGameFrame PublicForked from ketoo/NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
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bepuphysics1int
bepuphysics1int PublicForked from sam-vdp/bepuphysics1int
Pure C# deterministic fixed-point 3D real time physics simulation library
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DOTSSample
DOTSSample PublicForked from Unity-Technologies/DOTSSample
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
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BeetleX
BeetleX Public templateForked from beetlex-io/BeetleX
high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution
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