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EF28 Cyber Badge

C++ 1 Updated Nov 8, 2024

ESP32-S3 based cyber LED badge for Eurofurence 28. Free and open source hardware & firmware.

C++ 24 11 Updated Sep 24, 2024

Simple JavaScript testing framework for browsers and node.js

JavaScript 15,766 2,241 Updated Dec 13, 2024

Custom solution for a clean, unobtrusive, EyetrackVR installation in the Valve Index.

142 4 Updated Nov 6, 2024

2D top-down 1v1 MOBA with autonomous units. Design doc below 👇

GDScript 234 31 Updated Oct 24, 2023

Firmware for the Edge-o-Matic 3000

C 110 29 Updated Jun 28, 2024

Dockerfile containing a recipe for running steamcmd on arm64

Dockerfile 54 45 Updated Dec 1, 2024

An advanced behaviour tree solution for the Unity game engine

C# 420 45 Updated Sep 15, 2023

100+ algorithms & data structures generically implemented in C#

C# 1,326 292 Updated Oct 18, 2022

An autopilot bot for Elite: Dangerous based on computer vision

Python 49 12 Updated Jul 20, 2022

Fixed point math C# library

C# 601 127 Updated Apr 10, 2018

Wrapper package for the Unity Navmesh components, designed to work with Unity's Package Manager

C# 10 1 Updated Mar 7, 2020

Genshin Impact Windsong Lyre, Floral Zither, & Vintage Lyre MIDI auto player in Modern Mica UI. Supports MIDI instruments & Playlist controls.

C# 253 45 Updated Jul 14, 2023

Elite Dangerous Odyssey Materials Helper

Java 242 38 Updated Dec 23, 2024

Easy datasheet management for C# and Unity. Supports Excel, Google Sheet, JSON and CSV format.

C# 358 34 Updated Jun 18, 2024

A feature rich toon shader for unity and VR Chat

ShaderLab 1,282 171 Updated Sep 18, 2024

Demoprojekt für einen Dungeon-Crawler

C# 3 Updated Apr 20, 2021

Unity plugin for Buttplug.io

C# 40 5 Updated Sep 6, 2024

Example project using Client-Server TCP Sockets to send chat messages between multiple clients

C# 10 1 Updated Dec 27, 2018

A plugin for Unity3D to add Fog of War to a game.

ShaderLab 50 7 Updated Jul 25, 2020

An OpenGL RTS game engine written in C

C 2,659 116 Updated Nov 17, 2024

Main game repository for Beyond All Reason.

Lua 1,817 312 Updated Dec 24, 2024

Yet Again Another Real Time Strategy (Game)

C# 7 1 Updated May 20, 2020

Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets

C# 805 150 Updated Oct 4, 2020

A web-based roguelike written in Dart.

Dart 2,017 202 Updated Oct 26, 2024

High Level API Components for Runtime NavMesh Building

C# 3,031 1,100 Updated May 17, 2023

Unity C# reference source code.

C# 11,960 2,501 Updated Dec 19, 2024
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