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add gif and update readme
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softcat477 committed Oct 27, 2021
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6 changes: 4 additions & 2 deletions readme.md
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# SMPL to FBX
![](Imgs/teaser.gif)

I can convert the pose paremeters to a fbx file.

## Steps
1. Install [Python FBX](https://download.autodesk.com/us/fbx/20112/fbx_sdk_help/index.html?url=WS1a9193826455f5ff453265c9125faa23bbb5fe8.htm,topicNumber=d0e8312).
1. Download the [SMPL fbx model](https://smpl.is.tue.mpg.de/en) for unity. Keep the male model `SMPL_m_unityDoubleBlends_lbs_10_scale5_207_v1.0.0.fbx`.
1. Download the [SMPL fbx model](https://smpl.is.tue.mpg.de) for unity. Keep the male model `SMPL_m_unityDoubleBlends_lbs_10_scale5_207_v1.0.0.fbx`.
2. `pip install -r requirements.txt`
3. Here's the file structure:
```
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* Basically following the [AIST++](https://google.github.io/aistplusplus_dataset/factsfigures.html) naming rule. The code is designed specifically to convert the AIST++ dance motions into fbx files.
## ??
### I got a translation vector `[d0, d1, d2]` of a frame. How do I assign each dimension to the correct axis?
Follow this order:![](Imgs/global_axis.jpg)
Follow this order:![](Imgs/global_axis.jpg)

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